removed TryGetSound + made some SoundSpecifier datafields required

This commit is contained in:
Galactic Chimp
2021-07-31 19:52:33 +02:00
parent 8ff703c338
commit 57016d14b4
114 changed files with 519 additions and 785 deletions

View File

@@ -15,15 +15,12 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
/// <summary>
/// Sound played upon destruction.
/// </summary>
[DataField("sound")] public SoundSpecifier Sound { get; set; } = default!;
[DataField("sound", required: true)] public SoundSpecifier Sound { get; set; } = default!;
public void Execute(IEntity owner, DestructibleSystem system)
{
if (Sound.TryGetSound(out var sound))
{
var pos = owner.Transform.Coordinates;
SoundSystem.Play(Filter.Pvs(pos), sound, pos, AudioHelpers.WithVariation(0.125f));
}
var pos = owner.Transform.Coordinates;
SoundSystem.Play(Filter.Pvs(pos), Sound.GetSound(), pos, AudioHelpers.WithVariation(0.125f));
}
}
}