removed TryGetSound + made some SoundSpecifier datafields required
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@@ -435,8 +435,7 @@ namespace Content.Server.Disposal.Mailing
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break;
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case UiButton.Power:
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TogglePower();
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if(_receivedMessageSound.TryGetSound(out var sound))
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
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SoundSystem.Play(Filter.Pvs(Owner), _receivedMessageSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
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break;
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default:
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throw new ArgumentOutOfRangeException();
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@@ -127,7 +127,7 @@ namespace Content.Server.Disposal.Tube.Components
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/// <returns>Returns a <see cref="DisposalRouterUserInterfaceState"/></returns>
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private DisposalRouterUserInterfaceState GetUserInterfaceState()
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{
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if(_tags.Count <= 0)
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if (_tags.Count <= 0)
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{
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return new DisposalRouterUserInterfaceState("");
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}
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@@ -153,8 +153,7 @@ namespace Content.Server.Disposal.Tube.Components
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private void ClickSound()
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{
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if(_clickSound.TryGetSound(out var sound))
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
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SoundSystem.Play(Filter.Pvs(Owner), _clickSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
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}
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/// <summary>
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@@ -119,8 +119,7 @@ namespace Content.Server.Disposal.Tube.Components
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private void ClickSound()
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{
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if(_clickSound.TryGetSound(out var sound))
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
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SoundSystem.Play(Filter.Pvs(Owner), _clickSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
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}
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/// <summary>
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@@ -266,8 +266,7 @@ namespace Content.Server.Disposal.Tube.Components
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}
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_lastClang = _gameTiming.CurTime;
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if(_clangSound.TryGetSound(out var clangSound))
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SoundSystem.Play(Filter.Pvs(Owner), clangSound, Owner.Transform.Coordinates);
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SoundSystem.Play(Filter.Pvs(Owner), _clangSound.GetSound(), Owner.Transform.Coordinates);
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break;
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}
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}
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@@ -373,8 +373,7 @@ namespace Content.Server.Disposal.Unit.Components
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break;
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case UiButton.Power:
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TogglePower();
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if(_clickSound.TryGetSound(out var clickSound))
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SoundSystem.Play(Filter.Pvs(Owner), clickSound, Owner, AudioParams.Default.WithVolume(-2f));
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SoundSystem.Play(Filter.Pvs(Owner), _clickSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
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break;
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default:
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throw new ArgumentOutOfRangeException();
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