removed TryGetSound + made some SoundSpecifier datafields required

This commit is contained in:
Galactic Chimp
2021-07-31 19:52:33 +02:00
parent 8ff703c338
commit 57016d14b4
114 changed files with 519 additions and 785 deletions

View File

@@ -114,10 +114,7 @@ namespace Content.Server.Fluids.Components
return false;
}
if (_sound.TryGetSound(out var sound))
{
SoundSystem.Play(Filter.Pvs(Owner), sound, Owner);
}
SoundSystem.Play(Filter.Pvs(Owner), _sound.GetSound(), Owner);
return true;
}

View File

@@ -163,10 +163,7 @@ namespace Content.Server.Fluids.Components
contents.SplitSolution(transferAmount);
}
if (_pickupSound.TryGetSound(out var pickupSound))
{
SoundSystem.Play(Filter.Pvs(Owner), pickupSound, Owner);
}
SoundSystem.Play(Filter.Pvs(Owner), _pickupSound.GetSound(), Owner);
return true;
}

View File

@@ -190,8 +190,7 @@ namespace Content.Server.Fluids.Components
return true;
}
if(_spillSound.TryGetSound(out var spillSound))
SoundSystem.Play(Filter.Pvs(Owner), spillSound, Owner.Transform.Coordinates);
SoundSystem.Play(Filter.Pvs(Owner), _spillSound.GetSound(), Owner.Transform.Coordinates);
return true;
}

View File

@@ -76,7 +76,7 @@ namespace Content.Server.Fluids.Components
set => _sprayVelocity = value;
}
[DataField("spraySound")]
[DataField("spraySound", required: true)]
public SoundSpecifier SpraySound { get; } = default!;
public ReagentUnit CurrentVolume => Owner.GetComponentOrNull<SolutionContainerComponent>()?.CurrentVolume ?? ReagentUnit.Zero;
@@ -173,11 +173,7 @@ namespace Content.Server.Fluids.Components
}
}
//Play sound
if (SpraySound.TryGetSound(out var spraySound))
{
SoundSystem.Play(Filter.Pvs(Owner), spraySound, Owner, AudioHelpers.WithVariation(0.125f));
}
SoundSystem.Play(Filter.Pvs(Owner), SpraySound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
_lastUseTime = curTime;
_cooldownEnd = _lastUseTime + TimeSpan.FromSeconds(_cooldownTime);