removed TryGetSound + made some SoundSpecifier datafields required
This commit is contained in:
@@ -78,12 +78,12 @@ namespace Content.Server.Weapon.Melee
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if (target != null)
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{
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// Raise event before doing damage so we can cancel damage if the event is handled
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var hitEvent = new MeleeHitEvent(new List<IEntity>() {target}, args.User);
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var hitEvent = new MeleeHitEvent(new List<IEntity>() { target }, args.User);
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RaiseLocalEvent(uid, hitEvent, false);
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if (!hitEvent.Handled)
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{
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var targets = new[] {target};
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var targets = new[] { target };
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SendAnimation(comp.ClickArc, angle, args.User, owner, targets, comp.ClickAttackEffect, false);
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if (target.TryGetComponent(out IDamageableComponent? damageableComponent))
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@@ -91,14 +91,12 @@ namespace Content.Server.Weapon.Melee
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damageableComponent.ChangeDamage(comp.DamageType, comp.Damage, false, owner);
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}
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if(comp.HitSound.TryGetSound(out var hitSound))
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SoundSystem.Play(Filter.Pvs(owner), hitSound, target);
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SoundSystem.Play(Filter.Pvs(owner), comp.HitSound.GetSound(), target);
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}
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}
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else
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{
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if(comp.MissSound.TryGetSound(out var missSound))
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SoundSystem.Play(Filter.Pvs(owner), missSound, args.User);
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SoundSystem.Play(Filter.Pvs(owner), comp.MissSound.GetSound(), args.User);
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return;
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}
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@@ -148,13 +146,11 @@ namespace Content.Server.Weapon.Melee
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{
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if (entities.Count != 0)
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{
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if(comp.HitSound.TryGetSound(out var hitSound))
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SoundSystem.Play(Filter.Pvs(owner), hitSound, entities.First().Transform.Coordinates);
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SoundSystem.Play(Filter.Pvs(owner), comp.HitSound.GetSound(), entities.First().Transform.Coordinates);
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}
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else
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{
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if(comp.MissSound.TryGetSound(out var missSound))
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SoundSystem.Play(Filter.Pvs(owner), missSound, args.User.Transform.Coordinates);
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SoundSystem.Play(Filter.Pvs(owner), comp.MissSound.GetSound(), args.User.Transform.Coordinates);
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}
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foreach (var entity in hitEntities)
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@@ -75,18 +75,12 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (value)
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{
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TryEjectChamber();
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if (_soundBoltOpen.TryGetSound(out var soundBoltOpen))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundBoltOpen, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundBoltOpen.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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else
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{
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TryFeedChamber();
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if (_soundBoltClosed.TryGetSound(out var soundBoltClosed))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundBoltClosed, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundBoltClosed.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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_boltOpen = value;
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@@ -102,7 +96,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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// Sounds
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[DataField("soundCycle")]
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private SoundSpecifier _soundCycle = new SoundPathSpecifier( "/Audio/Weapons/Guns/Cock/sf_rifle_cock.ogg");
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private SoundSpecifier _soundCycle = new SoundPathSpecifier("/Audio/Weapons/Guns/Cock/sf_rifle_cock.ogg");
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[DataField("soundBoltOpen")]
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private SoundSpecifier _soundBoltOpen = new SoundPathSpecifier("/Audio/Weapons/Guns/Bolt/rifle_bolt_open.ogg");
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[DataField("soundBoltClosed")]
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@@ -225,10 +219,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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}
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else
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{
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if (_soundCycle.TryGetSound(out var soundCycle))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundCycle, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundCycle.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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Dirty();
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@@ -257,10 +248,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (_chamberContainer.ContainedEntity == null)
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{
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_chamberContainer.Insert(ammo);
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if (_soundInsert.TryGetSound(out var soundInsert))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundInsert, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundInsert.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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Dirty();
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UpdateAppearance();
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return true;
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@@ -270,10 +258,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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{
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_ammoContainer.Insert(ammo);
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_spawnedAmmo.Push(ammo);
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if (_soundInsert.TryGetSound(out var soundInsert))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundInsert, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundInsert.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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Dirty();
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UpdateAppearance();
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return true;
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@@ -347,7 +332,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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{
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base.Examine(message, inDetailsRange);
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message.AddMarkup("\n" + Loc.GetString("bolt-action-barrel-component-on-examine", ("caliber",_caliber)));
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message.AddMarkup("\n" + Loc.GetString("bolt-action-barrel-component-on-examine", ("caliber", _caliber)));
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}
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[Verb]
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@@ -46,7 +46,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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// Even a point having a chamber? I guess it makes some of the below code cleaner
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private ContainerSlot _chamberContainer = default!;
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private Stack<IEntity> _spawnedAmmo = new (DefaultCapacity-1);
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private Stack<IEntity> _spawnedAmmo = new(DefaultCapacity - 1);
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private Container _ammoContainer = default!;
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[ViewVariables]
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@@ -190,10 +190,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (manual)
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{
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if (_soundCycle.TryGetSound(out var sound))
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{
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundCycle.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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Dirty();
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@@ -219,10 +216,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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_spawnedAmmo.Push(eventArgs.Using);
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Dirty();
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UpdateAppearance();
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if (_soundInsert.TryGetSound(out var soundInsert))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundInsert, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundInsert.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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return true;
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}
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@@ -246,7 +240,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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{
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base.Examine(message, inDetailsRange);
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message.AddMarkup("\n" + Loc.GetString("pump-barrel-component-on-examine",("caliber", _caliber)));
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message.AddMarkup("\n" + Loc.GetString("pump-barrel-component-on-examine", ("caliber", _caliber)));
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}
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}
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}
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@@ -165,10 +165,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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_currentSlot = i;
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_ammoSlots[i] = entity;
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_ammoContainer.Insert(entity);
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if (_soundInsert.TryGetSound(out var sound))
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{
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundInsert.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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Dirty();
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UpdateAppearance();
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@@ -195,10 +192,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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{
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var random = _random.Next(_ammoSlots.Length - 1);
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_currentSlot = random;
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if (_soundSpin.TryGetSound(out var sound))
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{
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundSpin.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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Dirty();
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}
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@@ -249,10 +243,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (_ammoContainer.ContainedEntities.Count > 0)
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{
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if (_soundEject.TryGetSound(out var sound))
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{
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-1));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundEject.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-1));
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}
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// May as well point back at the end?
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@@ -83,9 +83,9 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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private AppearanceComponent? _appearanceComponent;
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// Sounds
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[DataField("soundPowerCellInsert")]
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[DataField("soundPowerCellInsert", required: true)]
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private SoundSpecifier _soundPowerCellInsert = default!;
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[DataField("soundPowerCellEject")]
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[DataField("soundPowerCellEject", required: true)]
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private SoundSpecifier _soundPowerCellEject = default!;
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public override ComponentState GetComponentState(ICommonSession player)
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@@ -223,10 +223,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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return false;
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}
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if (_soundPowerCellInsert.TryGetSound(out var sound))
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{
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundPowerCellInsert.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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_powerCellContainer.Insert(entity);
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@@ -276,10 +273,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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cell.Owner.Transform.Coordinates = user.Transform.Coordinates;
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}
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if (_soundPowerCellEject.TryGetSound(out var sound))
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{
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundPowerCellEject.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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return true;
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}
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@@ -98,18 +98,12 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (value)
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{
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TryEjectChamber();
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if (_soundBoltOpen.TryGetSound(out var soundBoltOpen))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundBoltOpen, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundBoltOpen.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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else
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{
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TryFeedChamber();
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if (_soundBoltClosed.TryGetSound(out var soundBoltClosed))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundBoltClosed, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundBoltClosed.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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_boltOpen = value;
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@@ -129,17 +123,17 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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private AppearanceComponent? _appearanceComponent;
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// Sounds
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[DataField("soundBoltOpen")]
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[DataField("soundBoltOpen", required: true)]
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private SoundSpecifier _soundBoltOpen = default!;
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[DataField("soundBoltClosed")]
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[DataField("soundBoltClosed", required: true)]
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private SoundSpecifier _soundBoltClosed = default!;
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[DataField("soundRack")]
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[DataField("soundRack", required: true)]
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private SoundSpecifier _soundRack = default!;
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[DataField("soundMagInsert")]
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[DataField("soundMagInsert", required: true)]
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private SoundSpecifier _soundMagInsert = default!;
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[DataField("soundMagEject")]
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[DataField("soundMagEject", required: true)]
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private SoundSpecifier _soundMagEject = default!;
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[DataField("soundAutoEject")]
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[DataField("soundAutoEject", required: true)]
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private SoundSpecifier _soundAutoEject = new SoundPathSpecifier("/Audio/Weapons/Guns/EmptyAlarm/smg_empty_alarm.ogg");
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private List<MagazineType> GetMagazineTypes()
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@@ -229,10 +223,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (_chamberContainer.ContainedEntity == null && !BoltOpen)
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{
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if (_soundBoltOpen.TryGetSound(out var soundBoltOpen))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundBoltOpen, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-5));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundBoltOpen.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-5));
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if (Owner.TryGetContainer(out var container))
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{
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@@ -244,10 +235,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (manual)
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{
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if (_soundRack.TryGetSound(out var soundRack))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundRack, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundRack.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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Dirty();
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@@ -272,10 +260,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (BoltOpen)
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{
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if (_soundBoltClosed.TryGetSound(out var soundBoltClosed))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundBoltClosed, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-5));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundBoltClosed.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-5));
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Owner.PopupMessage(eventArgs.User, Loc.GetString("server-magazine-barrel-component-use-entity-bolt-closed"));
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BoltOpen = false;
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return true;
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@@ -326,10 +311,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (_autoEjectMag && magazine != null && magazine.GetComponent<RangedMagazineComponent>().ShotsLeft == 0)
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{
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if (_soundAutoEject.TryGetSound(out var soundAutoEject))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundAutoEject, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundAutoEject.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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_magazineContainer.Remove(magazine);
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SendNetworkMessage(new MagazineAutoEjectMessage());
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@@ -353,10 +335,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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}
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_magazineContainer.Remove(mag);
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if (_soundMagEject.TryGetSound(out var soundMagEject))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundMagEject, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundMagEject.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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if (user.TryGetComponent(out HandsComponent? handsComponent))
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{
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@@ -392,10 +371,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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if (_magazineContainer.ContainedEntity == null)
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{
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if (_soundMagInsert.TryGetSound(out var soundMagInsert))
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{
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SoundSystem.Play(Filter.Pvs(Owner), soundMagInsert, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _soundMagInsert.GetSound(), Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
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Owner.PopupMessage(eventArgs.User, Loc.GetString("server-magazine-barrel-component-interact-using-success"));
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_magazineContainer.Insert(eventArgs.Using);
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Dirty();
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@@ -442,11 +418,11 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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{
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base.Examine(message, inDetailsRange);
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message.AddMarkup("\n" + Loc.GetString("server-magazine-barrel-component-on-examine", ("caliber",Caliber)));
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message.AddMarkup("\n" + Loc.GetString("server-magazine-barrel-component-on-examine", ("caliber", Caliber)));
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foreach (var magazineType in GetMagazineTypes())
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{
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message.AddMarkup("\n" + Loc.GetString("server-magazine-barrel-component-on-examine-magazine-type",("magazineType", magazineType)));
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message.AddMarkup("\n" + Loc.GetString("server-magazine-barrel-component-on-examine-magazine-type", ("magazineType", magazineType)));
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}
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}
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@@ -97,7 +97,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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public bool CanMuzzleFlash { get; } = true;
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// Sounds
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[DataField("soundGunshot")]
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[DataField("soundGunshot", required: true)]
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public SoundSpecifier SoundGunshot { get; set; } = default!;
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[DataField("soundEmpty")]
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@@ -197,10 +197,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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{
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if (ShotsLeft == 0)
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{
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if (SoundEmpty.TryGetSound(out var sound))
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{
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SoundSystem.Play(Filter.Broadcast(), sound, Owner.Transform.Coordinates);
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}
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SoundSystem.Play(Filter.Broadcast(), SoundEmpty.GetSound(), Owner.Transform.Coordinates);
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return;
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}
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@@ -208,8 +205,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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var projectile = TakeProjectile(shooter.Transform.Coordinates);
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if (projectile == null)
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{
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if(SoundEmpty.TryGetSound(out var soundEmpty))
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SoundSystem.Play(Filter.Broadcast(), soundEmpty, Owner.Transform.Coordinates);
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SoundSystem.Play(Filter.Broadcast(), SoundEmpty.GetSound(), Owner.Transform.Coordinates);
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return;
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}
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||||
|
||||
@@ -249,10 +245,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
if (SoundGunshot.TryGetSound(out var soundGunshot))
|
||||
{
|
||||
SoundSystem.Play(Filter.Broadcast(), soundGunshot, Owner.Transform.Coordinates);
|
||||
}
|
||||
SoundSystem.Play(Filter.Broadcast(), SoundGunshot.GetSound(), Owner.Transform.Coordinates);
|
||||
|
||||
_lastFire = _gameTiming.CurTime;
|
||||
}
|
||||
@@ -283,10 +276,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
|
||||
entity.Transform.Coordinates = entity.Transform.Coordinates.Offset(offsetPos);
|
||||
entity.Transform.LocalRotation = robustRandom.Pick(ejectDirections).ToAngle();
|
||||
|
||||
if (ammo.SoundCollectionEject.TryGetSound(out var ejectSounds) && playSound)
|
||||
{
|
||||
SoundSystem.Play(Filter.Broadcast(), ejectSounds, entity.Transform.Coordinates, AudioParams.Default.WithVolume(-1));
|
||||
}
|
||||
SoundSystem.Play(Filter.Broadcast(), ammo.SoundCollectionEject.GetSound(), entity.Transform.Coordinates, AudioParams.Default.WithVolume(-1));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -147,7 +147,8 @@ namespace Content.Server.Weapon.Ranged
|
||||
return;
|
||||
}
|
||||
|
||||
if(!user.TryGetComponent(out CombatModeComponent? combat) || !combat.IsInCombatMode) {
|
||||
if (!user.TryGetComponent(out CombatModeComponent? combat) || !combat.IsInCombatMode)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -167,13 +168,13 @@ namespace Content.Server.Weapon.Ranged
|
||||
|
||||
if (ClumsyCheck && ClumsyComponent.TryRollClumsy(user, ClumsyExplodeChance))
|
||||
{
|
||||
if(_clumsyWeaponHandlingSound.TryGetSound(out var clumsyWeaponHandlingSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), clumsyWeaponHandlingSound,
|
||||
Owner.Transform.Coordinates, AudioParams.Default.WithMaxDistance(5));
|
||||
SoundSystem.Play(
|
||||
Filter.Pvs(Owner), _clumsyWeaponHandlingSound.GetSound(),
|
||||
Owner.Transform.Coordinates, AudioParams.Default.WithMaxDistance(5));
|
||||
|
||||
if(_clumsyWeaponShotSound.TryGetSound(out var clumsyWeaponShotSound))
|
||||
SoundSystem.Play(Filter.Pvs(Owner), clumsyWeaponShotSound,
|
||||
Owner.Transform.Coordinates, AudioParams.Default.WithMaxDistance(5));
|
||||
SoundSystem.Play(
|
||||
Filter.Pvs(Owner), _clumsyWeaponShotSound.GetSound(),
|
||||
Owner.Transform.Coordinates, AudioParams.Default.WithMaxDistance(5));
|
||||
|
||||
if (user.TryGetComponent(out IDamageableComponent? health))
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user