Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Jezithyr <jmaster9999@gmail.com> Co-authored-by: Jezithyr <Jezithyr@gmail.com> Co-authored-by: Visne <39844191+Visne@users.noreply.github.com> Co-authored-by: wrexbe <wrexbe@protonmail.com> Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
This commit is contained in:
@@ -1,184 +0,0 @@
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using Content.Client.Administration.Managers;
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using Content.Client.Administration.UI;
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using Content.Client.Administration.UI.Tabs.ObjectsTab;
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using Content.Client.Administration.UI.Tabs.PlayerTab;
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using Content.Client.HUD;
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using Content.Client.Verbs;
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using Content.Shared.Input;
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using Robust.Client.Console;
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using Robust.Client.Graphics;
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using Robust.Client.Input;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Input;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.Network;
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namespace Content.Client.Administration.Systems
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{
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public sealed partial class AdminSystem
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{
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[Dependency] private readonly INetManager _netManager = default!;
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[Dependency] private readonly IInputManager _inputManager = default!;
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[Dependency] private readonly IGameHud _gameHud = default!;
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[Dependency] private readonly IClientAdminManager _clientAdminManager = default!;
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[Dependency] private readonly IClientConGroupController _clientConGroupController = default!;
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[Dependency] private readonly IClientConsoleHost _clientConsoleHost = default!;
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[Dependency] private readonly VerbSystem _verbSystem = default!;
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private AdminMenuWindow? _window;
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private readonly List<BaseWindow> _commandWindows = new();
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private void InitializeMenu()
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{
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// Reset the AdminMenu Window on disconnect
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_netManager.Disconnect += (_, _) => ResetWindow();
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_inputManager.SetInputCommand(ContentKeyFunctions.OpenAdminMenu,
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InputCmdHandler.FromDelegate(_ => Toggle()));
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_clientAdminManager.AdminStatusUpdated += () =>
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{
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// when status changes, show the top button if we can open admin menu.
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// if we can't or we lost admin status, close it and hide the button.
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_gameHud.AdminButtonVisible = CanOpen();
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if (!_gameHud.AdminButtonVisible)
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{
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Close();
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}
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};
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_gameHud.AdminButtonToggled += (open) =>
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{
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if (open)
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{
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TryOpen();
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}
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else
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{
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Close();
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}
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};
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_gameHud.AdminButtonVisible = CanOpen();
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_gameHud.AdminButtonDown = false;
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}
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public void ResetWindow()
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{
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_window?.Close();
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_window?.Dispose();
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_window = null;
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foreach (var window in _commandWindows)
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{
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window.Close();
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window.Dispose();
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}
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_commandWindows.Clear();
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}
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public void OpenCommand(BaseWindow window)
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{
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_commandWindows.Add(window);
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window.OpenCentered();
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}
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public void Open()
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{
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if (_window == null)
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{
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_window = new AdminMenuWindow();
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_window.OnClose += Close;
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}
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_window.PlayerTabControl.OnEntryPressed += PlayerTabEntryPressed;
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_window.ObjectsTabControl.OnEntryPressed += ObjectsTabEntryPressed;
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_window.OpenCentered();
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}
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public void Close()
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{
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if (_window != null)
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{
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_window.PlayerTabControl.OnEntryPressed -= PlayerTabEntryPressed;
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_window.ObjectsTabControl.OnEntryPressed -= ObjectsTabEntryPressed;
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}
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_window?.Close();
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foreach (var window in _commandWindows)
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window?.Dispose();
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_commandWindows.Clear();
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}
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/// <summary>
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/// Checks if the player can open the window
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/// </summary>
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/// <returns>True if the player is allowed</returns>
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public bool CanOpen()
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{
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return _clientConGroupController.CanAdminMenu();
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}
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/// <summary>
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/// Checks if the player can open the window and tries to open it
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/// </summary>
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public void TryOpen()
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{
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if (CanOpen())
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Open();
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}
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public void Toggle()
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{
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if (_window != null && _window.IsOpen)
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{
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Close();
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}
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else
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{
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TryOpen();
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}
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}
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private void PlayerTabEntryPressed(BaseButton.ButtonEventArgs args)
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{
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if (args.Button is not PlayerTabEntry button
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|| button.PlayerUid == null)
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return;
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var uid = button.PlayerUid.Value;
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var function = args.Event.Function;
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if (function == EngineKeyFunctions.UIClick)
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_clientConsoleHost.ExecuteCommand($"vv {uid}");
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else if (function == EngineKeyFunctions.UseSecondary)
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_verbSystem.VerbMenu.OpenVerbMenu(uid, true);
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else
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return;
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args.Event.Handle();
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}
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private void ObjectsTabEntryPressed(BaseButton.ButtonEventArgs args)
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{
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if (args.Button is not ObjectsTabEntry button)
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return;
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var uid = button.AssocEntity;
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var function = args.Event.Function;
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if (function == EngineKeyFunctions.UIClick)
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_clientConsoleHost.ExecuteCommand($"vv {uid}");
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else if (function == EngineKeyFunctions.UseSecondary)
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_verbSystem.VerbMenu.OpenVerbMenu(uid, true);
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else
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return;
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args.Event.Handle();
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}
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}
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}
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@@ -26,7 +26,6 @@ namespace Content.Client.Administration.Systems
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base.Initialize();
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InitializeOverlay();
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InitializeMenu();
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SubscribeNetworkEvent<FullPlayerListEvent>(OnPlayerListChanged);
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SubscribeNetworkEvent<PlayerInfoChangedEvent>(OnPlayerInfoChanged);
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SubscribeNetworkEvent<RoundRestartCleanupEvent>(OnRoundRestartCleanup);
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@@ -1,150 +1,18 @@
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#nullable enable
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using System.Diagnostics.CodeAnalysis;
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using Content.Client.Administration.Managers;
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using Content.Client.Administration.UI;
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using Content.Client.Administration.UI.CustomControls;
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using Content.Client.HUD;
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using Content.Shared.Administration;
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using JetBrains.Annotations;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Audio;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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namespace Content.Client.Administration.Systems
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{
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[UsedImplicitly]
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public sealed class BwoinkSystem : SharedBwoinkSystem
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{
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[Dependency] private readonly IClientAdminManager _adminManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IClyde _clyde = default!;
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[Dependency] private readonly IGameHud _hud = default!;
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private BwoinkWindow? _adminWindow;
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private DefaultWindow? _plainWindow;
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private readonly Dictionary<NetUserId, BwoinkPanel> _activePanelMap = new();
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public bool IsOpen => (_adminWindow?.IsOpen ?? false) || (_plainWindow?.IsOpen ?? false);
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public event Action? AdminReceivedAHelp;
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public event Action? AdminOpenedAHelp;
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public event EventHandler<BwoinkTextMessage>? OnBwoinkTextMessageRecieved;
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protected override void OnBwoinkTextMessage(BwoinkTextMessage message, EntitySessionEventArgs eventArgs)
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{
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base.OnBwoinkTextMessage(message, eventArgs);
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LogBwoink(message);
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// Actual line
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var window = EnsurePanel(message.UserId);
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window.ReceiveLine(message);
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// Play a sound if we didn't send it
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var localPlayer = _playerManager.LocalPlayer;
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if (localPlayer?.UserId != message.TrueSender)
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{
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SoundSystem.Play("/Audio/Effects/adminhelp.ogg", Filter.Local());
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_clyde.RequestWindowAttention();
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}
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// If they're not an admin force it open so they read
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// If it's admin-admin messaging then eh.
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if (!_adminManager.HasFlag(AdminFlags.Adminhelp))
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_plainWindow?.Open();
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else
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{
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_adminWindow?.OnBwoink(message.UserId);
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if (_adminWindow?.IsOpen == true)
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return;
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AdminReceivedAHelp?.Invoke();
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_hud.SetInfoRed(true);
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}
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}
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public bool TryGetChannel(NetUserId ch, [NotNullWhen(true)] out BwoinkPanel? bp) => _activePanelMap.TryGetValue(ch, out bp);
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private BwoinkPanel EnsureAdmin(NetUserId channelId)
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{
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_adminWindow ??= new BwoinkWindow(this);
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if (!_activePanelMap.TryGetValue(channelId, out var existingPanel))
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{
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_activePanelMap[channelId] = existingPanel = new BwoinkPanel(this, channelId);
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existingPanel.Visible = false;
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if (!_adminWindow.BwoinkArea.Children.Contains(existingPanel))
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_adminWindow.BwoinkArea.AddChild(existingPanel);
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}
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return existingPanel;
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}
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private BwoinkPanel EnsurePlain(NetUserId channelId)
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{
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BwoinkPanel bp;
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if (_plainWindow is null)
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{
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bp = new BwoinkPanel(this, channelId);
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_plainWindow = new DefaultWindow()
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{
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TitleClass="windowTitleAlert",
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HeaderClass="windowHeaderAlert",
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Title=Loc.GetString("bwoink-user-title"),
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SetSize=(400, 200),
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};
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_plainWindow.Contents.AddChild(bp);
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}
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else
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{
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bp = (BwoinkPanel) _plainWindow.Contents.GetChild(0);
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}
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return bp;
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}
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public BwoinkPanel EnsurePanel(NetUserId channelId)
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{
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if (_adminManager.HasFlag(AdminFlags.Adminhelp))
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return EnsureAdmin(channelId);
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return EnsurePlain(channelId);
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}
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public void Open(NetUserId? channelId = null)
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{
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if (channelId == null)
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{
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var localPlayer = _playerManager.LocalPlayer;
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if (localPlayer != null)
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Open(localPlayer.UserId);
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return;
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}
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_hud.SetInfoRed(false);
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AdminOpenedAHelp?.Invoke();
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if (_adminManager.HasFlag(AdminFlags.Adminhelp))
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{
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SelectChannel(channelId.Value);
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_adminWindow?.Open();
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return;
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}
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EnsurePlain(channelId.Value);
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_plainWindow?.Open();
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}
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public void Close()
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{
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_adminWindow?.Close();
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_plainWindow?.Close();
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}
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private void SelectChannel(NetUserId uid)
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{
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_adminWindow ??= new BwoinkWindow(this);
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_adminWindow.SelectChannel(uid);
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OnBwoinkTextMessageRecieved?.Invoke(this, message);
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}
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public void Send(NetUserId channelId, string text)
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