Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> Co-authored-by: Jezithyr <jmaster9999@gmail.com> Co-authored-by: Jezithyr <Jezithyr@gmail.com> Co-authored-by: Visne <39844191+Visne@users.noreply.github.com> Co-authored-by: wrexbe <wrexbe@protonmail.com> Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
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@@ -33,6 +33,10 @@ namespace Content.Shared.CCVar
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/*
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* Ambience
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*/
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//TODO: This is so that this compiles, yell at me if this is still in
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public static readonly CVarDef<bool> AmbienceBasicEnabled =
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CVarDef.Create("ambiance.basic_enabled", true, CVar.CLIENTONLY | CVar.ARCHIVE);
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/// <summary>
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/// How long we'll wait until re-sampling nearby objects for ambience. Should be pretty fast, but doesn't have to match the tick rate.
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