Resolves RollerbedVisualizer is Obsolete (#13915)

* Split RollerbedVisualizer into Component/System pair

* Server ignore RollerbedVisualizer

* Update YAML

* GenericVisualizer

* Switch to unfolded layer

* Use visibility
This commit is contained in:
TemporalOroboros
2023-02-10 14:05:22 -08:00
committed by GitHub
parent d01fd62b2f
commit 57275d97d3
2 changed files with 21 additions and 39 deletions

View File

@@ -1,31 +0,0 @@
using Content.Shared.Buckle.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Visualizer
{
[UsedImplicitly]
public sealed class RollerbedVisualizer : AppearanceVisualizer
{
[DataField("key")]
private string _key = default!;
[Obsolete("Subscribe to AppearanceChangeEvent instead.")]
public override void OnChangeData(AppearanceComponent appearance)
{
base.OnChangeData(appearance);
var entManager = IoCManager.Resolve<IEntityManager>();
if (!entManager.TryGetComponent(appearance.Owner, out SpriteComponent? sprite)) return;
if (appearance.TryGetData(StrapVisuals.State, out bool strapped) && strapped)
{
sprite.LayerSetState(0, $"{_key}_buckled");
}
}
}
}