Tile prying removes decals (#13363)
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@@ -1,6 +1,7 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Atmos.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Maps;
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using Content.Server.NodeContainer.EntitySystems;
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using Content.Shared.Atmos.EntitySystems;
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using Content.Shared.Maps;
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@@ -28,7 +29,7 @@ public sealed partial class AtmosphereSystem : SharedAtmosphereSystem
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[Dependency] private readonly SharedPhysicsSystem _physics = default!;
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[Dependency] private readonly GasTileOverlaySystem _gasTileOverlaySystem = default!;
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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[Dependency] private readonly TileSystem _tile = default!;
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private const float ExposedUpdateDelay = 1f;
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private float _exposedTimer = 0f;
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