ECS Ammo (#5862)
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@@ -19,20 +19,6 @@ public sealed partial class GunSystem
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{
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// Probably needs combining with magazines in future given the common functionality.
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AmmoBoxComponent, ComponentInit>(OnAmmoBoxInit);
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SubscribeLocalEvent<AmmoBoxComponent, MapInitEvent>(OnAmmoBoxMapInit);
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SubscribeLocalEvent<AmmoBoxComponent, ExaminedEvent>(OnAmmoBoxExamine);
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SubscribeLocalEvent<AmmoBoxComponent, InteractUsingEvent>(OnAmmoBoxInteractUsing);
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SubscribeLocalEvent<AmmoBoxComponent, UseInHandEvent>(OnAmmoBoxUse);
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SubscribeLocalEvent<AmmoBoxComponent, InteractHandEvent>(OnAmmoBoxInteractHand);
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SubscribeLocalEvent<AmmoBoxComponent, GetAlternativeVerbsEvent>(OnAmmoBoxAltVerbs);
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}
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private void OnAmmoBoxAltVerbs(EntityUid uid, AmmoBoxComponent component, GetAlternativeVerbsEvent args)
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{
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if (args.Hands == null || !args.CanAccess || !args.CanInteract)
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