Merge branch 'master' into Stuff
This commit is contained in:
@@ -18,6 +18,7 @@ public sealed class BattledAspect : AspectSystem<BattledAspectComponent>
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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private NonPeacefulRoundItemsPrototype _nonPeacefulRoundItemsPrototype = default!;
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@@ -32,7 +33,7 @@ public sealed class BattledAspect : AspectSystem<BattledAspectComponent>
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{
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base.Started(uid, component, gameRule, args);
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var prototypes = _prototypeManager.EnumeratePrototypes<NonPeacefulRoundItemsPrototype>().ToList();
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var prototypes = _prototypeManager.EnumeratePrototypes<NonPeacefulRoundItemsPrototype>().ToList();
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if (prototypes.Count == 0)
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ForceEndSelf(uid, gameRule);
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@@ -61,6 +62,7 @@ public sealed class BattledAspect : AspectSystem<BattledAspectComponent>
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var mob = ev.Mob;
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GiveItem(mob);
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_chatHelper.SendAspectDescription(mob, Loc.GetString("battled-aspect-desc"));
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}
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}
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@@ -72,10 +74,10 @@ public sealed class BattledAspect : AspectSystem<BattledAspectComponent>
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var transform = CompOrNull<TransformComponent>(player);
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if(transform == null)
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if (transform == null)
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return;
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if(!HasComp<HandsComponent>(player))
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if (!HasComp<HandsComponent>(player))
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return;
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var weaponEntity = EntityManager.SpawnEntity(item, transform.Coordinates);
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@@ -21,6 +21,7 @@ public sealed class CatEarsAspect : AspectSystem<CatEarsAspectComponent>
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[Dependency] private readonly IPrototypeManager _protoMan = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ChatSystem _chat = default!;
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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private MarkingPrototype _ears = default!;
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private MarkingPrototype _tail = default!;
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@@ -81,6 +82,7 @@ public sealed class CatEarsAspect : AspectSystem<CatEarsAspectComponent>
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return;
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AddMarkings(ev.Mob);
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_chatHelper.SendAspectDescription(ev.Mob, Loc.GetString("cat-ears-aspect-desc"));
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}
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}
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@@ -94,18 +96,18 @@ public sealed class CatEarsAspect : AspectSystem<CatEarsAspectComponent>
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case "Felinid":
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return;
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case "Human":
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{
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if (!appearance.MarkingSet.TryGetCategory(MarkingCategories.HeadTop, out var markings) ||
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markings.Count == 0)
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AddEars(appearance);
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{
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if (!appearance.MarkingSet.TryGetCategory(MarkingCategories.HeadTop, out var markings) ||
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markings.Count == 0)
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AddEars(appearance);
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if (!appearance.MarkingSet.TryGetCategory(MarkingCategories.Tail, out markings) || markings.Count == 0)
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AddTail(appearance);
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if (!appearance.MarkingSet.TryGetCategory(MarkingCategories.Tail, out markings) || markings.Count == 0)
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AddTail(appearance);
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Dirty(uid, appearance);
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ChangeEmotesVoice(uid, appearance);
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return;
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}
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Dirty(uid, appearance);
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ChangeEmotesVoice(uid, appearance);
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return;
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}
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default:
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AddEars(appearance);
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AddTail(appearance);
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@@ -11,6 +11,8 @@ namespace Content.Server._White.AspectsSystem.Aspects;
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public sealed class DancingAspect : AspectSystem<DancingAspectComponent>
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{
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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public override void Initialize()
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{
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base.Initialize();
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@@ -45,6 +47,7 @@ public sealed class DancingAspect : AspectSystem<DancingAspectComponent>
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var mob = ev.Mob;
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EnsureComp<DancingComponent>(mob);
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_chatHelper.SendAspectDescription(mob, Loc.GetString("dancing-aspect-desc"));
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}
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}
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}
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@@ -11,6 +11,7 @@ namespace Content.Server._White.AspectsSystem.Aspects;
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public sealed class DrunkAspect : AspectSystem<DrunkAspectComponent>
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{
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[Dependency] private readonly SharedDrunkSystem _drunkSystem = default!;
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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public override void Initialize()
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{
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@@ -44,6 +45,8 @@ public sealed class DrunkAspect : AspectSystem<DrunkAspectComponent>
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var mob = ev.Mob;
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_drunkSystem.TryApplyDrunkenness(mob, 50);
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_chatHelper.SendAspectDescription(mob, Loc.GetString("drunk-aspect-desc"));
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}
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}
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}
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@@ -13,6 +13,7 @@ namespace Content.Server._White.AspectsSystem.Aspects;
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public sealed class FastAndFuriousAspect : AspectSystem<FastAndFuriousAspectComponent>
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{
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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public override void Initialize()
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{
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base.Initialize();
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@@ -49,10 +50,18 @@ public sealed class FastAndFuriousAspect : AspectSystem<FastAndFuriousAspectComp
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private void HandleLateJoin(PlayerSpawnCompleteEvent ev)
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{
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if (!ev.LateJoin)
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return;
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var query = EntityQueryEnumerator<FastAndFuriousAspectComponent, GameRuleComponent>();
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while (query.MoveNext(out var ruleEntity, out _, out var gameRule))
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{
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if (!GameTicker.IsGameRuleAdded(ruleEntity, gameRule))
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continue;
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ModifySpeedIfActive(ev.Mob);
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if (!ev.LateJoin)
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return;
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ModifySpeedIfActive(ev.Mob);
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_chatHelper.SendAspectDescription(ev.Mob, Loc.GetString("fast-and-furious-aspect-desc"));
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}
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}
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private void ModifySpeedIfActive(EntityUid mob)
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@@ -1,5 +1,4 @@
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using System.Numerics;
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using Content.Server.GameTicking.Rules.Components;
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using System.Numerics;
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using Content.Server._White.AspectsSystem.Aspects.Components;
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using Content.Server._White.AspectsSystem.Base;
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using Content.Server.GameTicking;
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@@ -8,18 +7,14 @@ using Content.Shared._White.Telescope;
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using Content.Shared.Humanoid;
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using Content.Shared.Movement.Components;
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using Content.Shared.Movement.Systems;
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using Content.Server.Chat.Managers;
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using Robust.Shared.Player;
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namespace Content.Server._White.AspectsSystem.Aspects;
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public sealed class ImmersiveAspect : AspectSystem<ImmersiveAspectComponent>
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{
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[Dependency] private readonly SharedContentEyeSystem _eye = default!;
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[Dependency] private readonly SharedTelescopeSystem _telescope = default!;
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[Dependency] private readonly IChatManager _chatManager = default!;
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[Dependency] private readonly ISharedPlayerManager _playerManager = default!;
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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public override void Initialize()
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{
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@@ -48,9 +43,7 @@ public sealed class ImmersiveAspect : AspectSystem<ImmersiveAspectComponent>
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FuckUpEye(entity, 0.6f);
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AddTelescope(entity);
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_playerManager.TryGetSessionByEntity(entity, out var session);
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if (session != null)
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_chatManager.DispatchServerMessage(session, Loc.GetString("immersive-aspect-desc"));
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_chatHelper.SendAspectDescription(entity, Loc.GetString("immersive-aspect-desc"));
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}
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}
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@@ -83,9 +76,7 @@ public sealed class ImmersiveAspect : AspectSystem<ImmersiveAspectComponent>
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FuckUpEye(ev.Mob, 0.6f);
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AddTelescope(ev.Mob);
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_playerManager.TryGetSessionByEntity(ev.Mob, out var session);
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if (session != null)
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_chatManager.DispatchServerMessage(session, Loc.GetString("immersive-aspect-desc"));
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_chatHelper.SendAspectDescription(ev.Mob, Loc.GetString("immersive-aspect-desc"));
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}
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}
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@@ -13,6 +13,7 @@ namespace Content.Server._White.AspectsSystem.Aspects;
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public sealed class RandomAccentAspect : AspectSystem<RandomAccentAspectComponent>
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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public override void Initialize()
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{
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@@ -43,8 +44,8 @@ public sealed class RandomAccentAspect : AspectSystem<RandomAccentAspectComponen
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return;
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var mob = ev.Mob;
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ApplyRandomAccent(mob);
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_chatHelper.SendAspectDescription(mob, Loc.GetString("random-accent-aspect-desc"));
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}
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}
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@@ -11,10 +11,11 @@ namespace Content.Server._White.AspectsSystem.Aspects;
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public sealed class RandomAppearanceAspect : AspectSystem<RandomAppearanceAspectComponent>
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{
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<PlayerSpawnCompleteEvent>(HandleLateJoin, after: new [] {typeof(StationRecordsSystem)});
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SubscribeLocalEvent<PlayerSpawnCompleteEvent>(HandleLateJoin, after: new[] { typeof(StationRecordsSystem) });
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}
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protected override void Started(EntityUid uid, RandomAppearanceAspectComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
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@@ -41,6 +42,7 @@ public sealed class RandomAppearanceAspect : AspectSystem<RandomAppearanceAspect
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var mob = ev.Mob;
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EnsureComp<RandomHumanComponent>(mob);
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_chatHelper.SendAspectDescription(mob, Loc.GetString("random-appearance-aspect-desc"));
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}
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}
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}
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@@ -14,6 +14,7 @@ public sealed class RandomItemAspect : AspectSystem<RandomItemAspectComponent>
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{
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly RandomGiftSystem _giftSystem = default!;
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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public override void Initialize()
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{
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@@ -48,6 +49,7 @@ public sealed class RandomItemAspect : AspectSystem<RandomItemAspectComponent>
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var mob = ev.Mob;
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GiveItem(mob, component);
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_chatHelper.SendAspectDescription(mob, Loc.GetString("random-item-aspect-desc"));
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}
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}
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@@ -62,10 +64,10 @@ public sealed class RandomItemAspect : AspectSystem<RandomItemAspectComponent>
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var transform = CompOrNull<TransformComponent>(player);
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if(transform == null)
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if (transform == null)
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return;
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if(!HasComp<HandsComponent>(player))
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if (!HasComp<HandsComponent>(player))
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return;
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var weaponEntity = EntityManager.SpawnEntity(component.Item, transform.Coordinates);
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@@ -13,6 +13,7 @@ namespace Content.Server._White.AspectsSystem.Aspects;
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public sealed class SkeletonAspect : AspectSystem<SkeletonAspectComponent>
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{
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[Dependency] private readonly ChatHelper _chatHelper = default!;
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// [Dependency] private readonly IPrototypeManager _protoMan = default!;
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// [Dependency] private readonly PolymorphSystem _polymorph = default!;
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// [Dependency] private readonly HumanoidAppearanceSystem _humanoidAppearance = default!;
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@@ -43,6 +44,7 @@ public sealed class SkeletonAspect : AspectSystem<SkeletonAspectComponent>
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{
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PolymorphEntity(ent.Key, ent.Value);
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}
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}
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private void HandleLateJoin(PlayerSpawnCompleteEvent ev)
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@@ -57,6 +59,8 @@ public sealed class SkeletonAspect : AspectSystem<SkeletonAspectComponent>
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return;
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PolymorphEntity(ev.Mob);
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_chatHelper.SendAspectDescription(ev.Mob, Loc.GetString("skeleton-aspect-desc"));
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}
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}
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@@ -12,6 +12,8 @@ public sealed partial class AspectComponent : Component
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[DataField] public string? Requires;
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[DataField] public string? Sender;
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[DataField] public float Weight = 1.0f;
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[DataField] public bool IsForbidden;
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@@ -66,8 +66,10 @@ public abstract class AspectSystem<T> : GameRuleSystem<T> where T : Component
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if (aspect is { Description: not null, IsHidden: false })
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{
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_chatSystem.DispatchGlobalAnnouncement(aspect.Description, playSound: false,
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colorOverride: Color.Aquamarine);
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_chatSystem.DispatchGlobalAnnouncement(aspect.Description,
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sender: aspect.Sender ??= "Центральное Командование",
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playSound: false,
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colorOverride: Color.Aquamarine);
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}
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_audio.PlayGlobal(aspect.StartAudio, Filter.Broadcast(), true);
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@@ -105,14 +107,17 @@ public abstract class AspectSystem<T> : GameRuleSystem<T> where T : Component
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if (aspect is { Name: not null, IsHidden: false })
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{
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_chatSystem.DispatchGlobalAnnouncement($"Именем аспекта являлось: {aspect.Name}", playSound: false,
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colorOverride: Color.Aquamarine);
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_chatSystem.DispatchGlobalAnnouncement($"Именем аспекта являлось: {aspect.Name}",
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sender: aspect.Sender ??= "Центральное Командование",
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playSound: false,
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colorOverride: Color.Aquamarine);
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}
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_audio.PlayGlobal(aspect.EndAudio, Filter.Broadcast(), true);
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}
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#region Helpers
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#region Helpers
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/// <summary>
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/// Forces this aspect to end prematurely.
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@@ -140,5 +145,5 @@ public abstract class AspectSystem<T> : GameRuleSystem<T> where T : Component
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return grids.Count > 0;
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}
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#endregion
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#endregion
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}
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19
Content.Server/_White/AspectsSystem/Base/ChatHelper.cs
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19
Content.Server/_White/AspectsSystem/Base/ChatHelper.cs
Normal file
@@ -0,0 +1,19 @@
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using Content.Server.Chat.Managers;
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using Robust.Shared.Player;
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namespace Content.Server._White.AspectsSystem.Base;
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public sealed class ChatHelper : EntitySystem
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{
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[Dependency] private readonly ISharedPlayerManager _playerManager = default!;
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[Dependency] private readonly IChatManager _chatManager = default!;
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public void SendAspectDescription(EntityUid mob, string messageKey)
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{
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_playerManager.TryGetSessionByEntity(mob, out var session);
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if (session != null)
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{
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_chatManager.DispatchServerMessage(session, Loc.GetString(messageKey));
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}
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}
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}
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@@ -1,4 +1,7 @@
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using Robust.Shared.Configuration;
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using Content.Server._White.AspectsSystem.Base;
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using Content.Server.Chat.Managers;
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using Robust.Shared.Configuration;
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using Robust.Shared.Player;
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namespace Content.Server._White;
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Reference in New Issue
Block a user