This commit is contained in:
BIGZi0348
2025-03-01 00:10:55 +03:00
committed by GitHub

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@@ -11,27 +11,28 @@ namespace Content.Server.Administration.Commands
[Dependency] private readonly IEntityManager _e = default!; [Dependency] private readonly IEntityManager _e = default!;
public string Command => "readyall"; public string Command => "readyall";
public string Description => "Readies up all players in the lobby, except for observers."; public string Description => "WD Disabled. Readies up all players in the lobby, except for observers.";
public string Help => $"{Command} | ̣{Command} <ready>"; public string Help => $"{Command} | ̣{Command} <ready>";
public void Execute(IConsoleShell shell, string argStr, string[] args) public void Execute(IConsoleShell shell, string argStr, string[] args)
{ {
var ready = true; // WD Disabled
// var ready = true;
if (args.Length > 0) // if (args.Length > 0)
{ // {
ready = bool.Parse(args[0]); // ready = bool.Parse(args[0]);
} // }
var gameTicker = _e.System<GameTicker>(); // var gameTicker = _e.System<GameTicker>();
if (gameTicker.RunLevel != GameRunLevel.PreRoundLobby) // if (gameTicker.RunLevel != GameRunLevel.PreRoundLobby)
{ // {
shell.WriteLine("This command can only be ran while in the lobby!"); // shell.WriteLine("This command can only be ran while in the lobby!");
return; // return;
} // }
gameTicker.ToggleReadyAll(ready); // gameTicker.ToggleReadyAll(ready);
} }
} }
} }