From 58242e965288fd6cd51c91a28539bd83af4d7170 Mon Sep 17 00:00:00 2001 From: ScalyChimp <72841710+scaly-chimp@users.noreply.github.com> Date: Tue, 8 Mar 2022 16:12:23 +0100 Subject: [PATCH] makes hand events sealed (#7037) --- Content.Shared/Hands/HandEvents.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Shared/Hands/HandEvents.cs b/Content.Shared/Hands/HandEvents.cs index 233d817f5b..91bb906a2c 100644 --- a/Content.Shared/Hands/HandEvents.cs +++ b/Content.Shared/Hands/HandEvents.cs @@ -13,7 +13,7 @@ namespace Content.Shared.Hands /// /// Raised directed at an item that needs to update its in-hand sprites/layers. /// - public class GetInhandVisualsEvent : EntityEventArgs + public sealed class GetInhandVisualsEvent : EntityEventArgs { /// /// Entity that owns the hand holding the item. @@ -43,7 +43,7 @@ namespace Content.Shared.Hands /// /// Useful for systems/components that modify the visual layers that an item adds to a player. (e.g. RGB memes) /// - public class HeldVisualsUpdatedEvent : EntityEventArgs + public sealed class HeldVisualsUpdatedEvent : EntityEventArgs { /// /// Entity that is holding the item.