From 58242e965288fd6cd51c91a28539bd83af4d7170 Mon Sep 17 00:00:00 2001
From: ScalyChimp <72841710+scaly-chimp@users.noreply.github.com>
Date: Tue, 8 Mar 2022 16:12:23 +0100
Subject: [PATCH] makes hand events sealed (#7037)
---
Content.Shared/Hands/HandEvents.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/Content.Shared/Hands/HandEvents.cs b/Content.Shared/Hands/HandEvents.cs
index 233d817f5b..91bb906a2c 100644
--- a/Content.Shared/Hands/HandEvents.cs
+++ b/Content.Shared/Hands/HandEvents.cs
@@ -13,7 +13,7 @@ namespace Content.Shared.Hands
///
/// Raised directed at an item that needs to update its in-hand sprites/layers.
///
- public class GetInhandVisualsEvent : EntityEventArgs
+ public sealed class GetInhandVisualsEvent : EntityEventArgs
{
///
/// Entity that owns the hand holding the item.
@@ -43,7 +43,7 @@ namespace Content.Shared.Hands
///
/// Useful for systems/components that modify the visual layers that an item adds to a player. (e.g. RGB memes)
///
- public class HeldVisualsUpdatedEvent : EntityEventArgs
+ public sealed class HeldVisualsUpdatedEvent : EntityEventArgs
{
///
/// Entity that is holding the item.