Debug SWEPs (#3755)

This commit is contained in:
Swept
2021-04-02 08:54:08 +00:00
committed by GitHub
parent 0e32684905
commit 587d3fa7b9
14 changed files with 144 additions and 9 deletions

View File

@@ -0,0 +1,88 @@
- type: entity
name: bang, ded
parent: PistolBase
id: PistolDebug
description: ded
suffix: DEBUG
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Pistols/debug.rsi
- type: Icon
sprite: Objects/Weapons/Guns/Pistols/debug.rsi
- type: Item
size: 1
sprite: Objects/Weapons/Guns/Pistols/debug.rsi
- type: RangedWeapon
- type: MagazineBarrel
caliber: Pistol
magazineTypes:
- Pistol
fireRate: 100
magFillPrototype: MagazinePistolDebug
minAngle: 10
maxAngle: 10
- type: entity
id: MagazinePistolDebug
name: bang, ded mag
parent: MagazinePistolBase
suffix: DEBUG
components:
- type: RangedMagazine
fillPrototype: CartridgeDebug
capacity: 1000
- type: Sprite
sprite: Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi
- type: entity
id: BulletDebug
name: bang, ded bullet
parent: BulletBase
abstract: true
suffix: DEBUG
components:
- type: Projectile
damages:
Blunt: 20000
- type: entity
id: CartridgeDebug
name: bang, ded cartridge
parent: CartridgePistolBase
suffix: DEBUG
components:
- type: Ammo
projectile: BulletDebug
- type: entity
name: bang stick gibber
parent: BaseItem
id: MeleeDebugGib
description: hit hard ye
suffix: DEBUG
components:
- type: Sprite
sprite: Objects/Weapons/Melee/debug.rsi
state: icon
- type: MeleeWeapon
damage: 20000
- type: Item
size: 1
sprite: Objects/Weapons/Melee/debug.rsi
prefix: inhand
- type: entity
name: bang stick 100dmg
parent: MeleeDebug
id: MeleeDebug100
components:
- type: MeleeWeapon
damage: 100
- type: entity
name: bang stick 200dmg
parent: MeleeDebug
id: MeleeDebug200
components:
- type: MeleeWeapon
damage: 200

View File

@@ -535,15 +535,6 @@
HeldPrefix: foamblade
- type: ItemCooldown
- type: entity
name: foamblade
parent: FoamBlade
id: FoamBladeAdminbus
suffix: adminbused
components:
- type: MeleeWeapon
damage: 1000
# MISC
- type: entity