Displaying of player characters in the round end statistics (#9006)
* All in one * using fix * Update GameTicker.RoundFlow.cs Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
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@@ -0,0 +1,25 @@
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using Content.Server.GameTicking;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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namespace Content.Server.Administration.Commands;
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[AdminCommand(AdminFlags.VarEdit)]
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public sealed class ThrowScoreboardCommand : IConsoleCommand
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{
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public string Command => "throwscoreboard";
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public string Description => Loc.GetString("throw-scoreboard-command-description");
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public string Help => Loc.GetString("throw-scoreboard-command-help-text");
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length > 0)
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{
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shell.WriteLine(Help);
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return;
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}
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EntitySystem.Get<GameTicker>().ShowRoundEndScoreboard();
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}
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}
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@@ -262,6 +262,11 @@ namespace Content.Server.GameTicking
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RunLevel = GameRunLevel.PostRound;
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ShowRoundEndScoreboard(text);
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}
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public void ShowRoundEndScoreboard(string text = "")
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{
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//Tell every client the round has ended.
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var gamemodeTitle = Preset != null ? Loc.GetString(Preset.ModeTitle) : string.Empty;
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@@ -314,6 +319,7 @@ namespace Content.Server.GameTicking
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PlayerOOCName = contentPlayerData?.Name ?? "(IMPOSSIBLE: REGISTERED MIND WITH NO OWNER)",
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// Character name takes precedence over current entity name
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PlayerICName = playerIcName,
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PlayerEntityUid = mind.OwnedEntity,
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Role = antag
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? mind.AllRoles.First(role => role.Antagonist).Name
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: mind.AllRoles.FirstOrDefault()?.Name ?? Loc.GetString("game-ticker-unknown-role"),
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@@ -370,7 +376,7 @@ namespace Content.Server.GameTicking
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ReqWindowAttentionAll();
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}
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}
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/// <summary>
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/// Cleanup that has to run to clear up anything from the previous round.
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/// Stuff like wiping the previous map clean.
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