Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539)

This commit is contained in:
Moony
2022-06-11 22:27:05 -05:00
committed by GitHub
parent de9c5084e0
commit 58ddb19cd2
16 changed files with 139 additions and 29 deletions

View File

@@ -0,0 +1,13 @@
namespace Content.Server.GameTicking.Rules.Configurations;
/// <summary>
/// Configures a game rule, providing information like what maps to use or how long to run.
/// </summary>
[ImplicitDataDefinitionForInheritors]
public abstract class GameRuleConfiguration
{
/// <summary>
/// The game rule this configuration is intended for.
/// </summary>
public abstract string Id { get; }
}