Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539)
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@@ -1,29 +1,58 @@
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- type: gameRule
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id: DeathMatch
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config:
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!type:GenericGameRuleConfiguration
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id: DeathMatch
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- type: gameRule
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id: InactivityTimeRestart
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config:
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!type:InactivityGameRuleConfiguration
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inactivityMaxTime: 600
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roundEndDelay: 10
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- type: gameRule
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id: MaxTimeRestart
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config:
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!type:MaxTimeRestartRuleConfiguration
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roundMaxTime: 300
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roundEndDelay: 10
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- type: gameRule
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id: Nukeops
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config:
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!type:GenericGameRuleConfiguration
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id: Nukeops
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- type: gameRule
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id: Pirates
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- type: gameRule
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id: Suspicion
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config:
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!type:GenericGameRuleConfiguration
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id: Suspicion
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- type: gameRule
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id: Traitor
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config:
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!type:GenericGameRuleConfiguration
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id: Traitor
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- type: gameRule
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id: TraitorDeathMatch
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config:
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!type:GenericGameRuleConfiguration
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id: TraitorDeathMatch
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- type: gameRule
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id: Sandbox
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config:
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!type:GenericGameRuleConfiguration
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id: Sandbox
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- type: gameRule
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id: Secret
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config:
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!type:GenericGameRuleConfiguration
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id: Secret
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