Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539)

This commit is contained in:
Moony
2022-06-11 22:27:05 -05:00
committed by GitHub
parent de9c5084e0
commit 58ddb19cd2
16 changed files with 139 additions and 29 deletions

View File

@@ -1,29 +1,58 @@
- type: gameRule
id: DeathMatch
config:
!type:GenericGameRuleConfiguration
id: DeathMatch
- type: gameRule
id: InactivityTimeRestart
config:
!type:InactivityGameRuleConfiguration
inactivityMaxTime: 600
roundEndDelay: 10
- type: gameRule
id: MaxTimeRestart
config:
!type:MaxTimeRestartRuleConfiguration
roundMaxTime: 300
roundEndDelay: 10
- type: gameRule
id: Nukeops
config:
!type:GenericGameRuleConfiguration
id: Nukeops
- type: gameRule
id: Pirates
- type: gameRule
id: Suspicion
config:
!type:GenericGameRuleConfiguration
id: Suspicion
- type: gameRule
id: Traitor
config:
!type:GenericGameRuleConfiguration
id: Traitor
- type: gameRule
id: TraitorDeathMatch
config:
!type:GenericGameRuleConfiguration
id: TraitorDeathMatch
- type: gameRule
id: Sandbox
config:
!type:GenericGameRuleConfiguration
id: Sandbox
- type: gameRule
id: Secret
config:
!type:GenericGameRuleConfiguration
id: Secret