dungeon carp and dragon (#17040)
Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
@@ -99,6 +99,7 @@ ghost-role-information-ifrit-description = Listen to your owner. Don't tank dama
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ghost-role-information-space-dragon-name = Space dragon
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ghost-role-information-space-dragon-name = Space dragon
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ghost-role-information-space-dragon-description = Call in 3 carp rifts and take over this quadrant! You have only 5 minutes in between each rift before you will disappear.
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ghost-role-information-space-dragon-description = Call in 3 carp rifts and take over this quadrant! You have only 5 minutes in between each rift before you will disappear.
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ghost-role-information-space-dragon-dungeon-description = Defend the expedition dungeon with your fishy comrades!
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ghost-role-information-cluwne-name = Cluwne
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ghost-role-information-cluwne-name = Cluwne
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ghost-role-information-cluwne-description = Become a pitiful cluwne, your only goal in life is to find a sweet release from your suffering (usually by being beaten to death). A cluwne is not an antagonist but may defend itself. Crewmembers may murder cluwnes freely.
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ghost-role-information-cluwne-description = Become a pitiful cluwne, your only goal in life is to find a sweet release from your suffering (usually by being beaten to death). A cluwne is not an antagonist but may defend itself. Crewmembers may murder cluwnes freely.
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@@ -155,3 +155,13 @@
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- type: GhostTakeoverAvailable
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- type: GhostTakeoverAvailable
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- type: HTN
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- type: HTN
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rootTask: DragonCarpCompound
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rootTask: DragonCarpCompound
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- type: entity
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id: MobCarpDungeon
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parent: MobCarp
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suffix: Dungeon
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components:
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- type: MeleeWeapon
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damage:
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types:
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Slash: 5
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@@ -1,126 +1,148 @@
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- type: entity
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- type: entity
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name: space dragon
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parent: SimpleSpaceMobBase
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parent: SimpleSpaceMobBase
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id: MobDragon
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id: BaseMobDragon
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suffix: ""
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suffix: ""
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name: space dragon
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description: A flying leviathan, loosely related to space carps.
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description: A flying leviathan, loosely related to space carps.
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components:
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components:
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- type: GhostRole
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- type: GhostRole
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allowMovement: true
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allowMovement: true
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allowSpeech: true
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allowSpeech: true
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makeSentient: true
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makeSentient: true
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name: ghost-role-information-space-dragon-name
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name: ghost-role-information-space-dragon-name
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description: ghost-role-information-space-dragon-description
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description: ghost-role-information-space-dragon-description
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- type: GhostTakeoverAvailable
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- type: GhostTakeoverAvailable
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- type: HTN
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- type: HTN
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rootTask: XenoCompound
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rootTask: XenoCompound
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- type: Faction
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- type: Faction
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factions:
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factions:
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- Dragon
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- Dragon
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- type: Speech
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- type: Speech
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- type: CombatMode
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- type: CombatMode
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- type: MobMover
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- type: MobMover
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- type: InputMover
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- type: InputMover
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- type: MovementSpeedModifier
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- type: MovementSpeedModifier
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baseWalkSpeed: 3
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baseWalkSpeed: 3
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baseSprintSpeed: 5
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baseSprintSpeed: 5
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weightlessModifier: 1.5
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weightlessModifier: 1.5
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- type: RandomSprite
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- type: RandomSprite
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available:
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available:
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- enum.DamageStateVisualLayers.Base:
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- enum.DamageStateVisualLayers.Base:
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alive: Rainbow
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alive: Rainbow
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- type: Sprite
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- type: Sprite
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sprite: Mobs/Aliens/Carps/dragon.rsi
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sprite: Mobs/Aliens/Carps/dragon.rsi
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netsync: false
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noRot: true
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noRot: true
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layers:
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layers:
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- map: [ "enum.DamageStateVisualLayers.Base" ]
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- map: [ "enum.DamageStateVisualLayers.Base" ]
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state: alive
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state: alive
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- map: [ "enum.DamageStateVisualLayers.BaseUnshaded" ]
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- map: [ "enum.DamageStateVisualLayers.BaseUnshaded" ]
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state: alive-unshaded
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state: alive-unshaded
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shader: unshaded
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shader: unshaded
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- type: Appearance
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- type: Appearance
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- type: DamageStateVisuals
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- type: DamageStateVisuals
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states:
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states:
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Alive:
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Alive:
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Base: alive
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Base: alive
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BaseUnshaded: alive-unshaded
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BaseUnshaded: alive-unshaded
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Critical:
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Critical:
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Base: crit
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Base: crit
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Dead:
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Dead:
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Base: dead
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Base: dead
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BaseUnshaded: dead-unshaded
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BaseUnshaded: dead-unshaded
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- type: Physics
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- type: Physics
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bodyType: KinematicController
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bodyType: KinematicController
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- type: Fixtures
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- type: Fixtures
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fixtures:
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fixtures:
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fix1:
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fix1:
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shape:
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shape:
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!type:PhysShapeCircle
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!type:PhysShapeCircle
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radius: 0.40
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radius: 0.40
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density: 100
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density: 100
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mask:
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mask:
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- FlyingMobMask
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- FlyingMobMask
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layer:
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layer:
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- FlyingMobLayer
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- FlyingMobLayer
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- type: MobState
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- type: MobState
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- type: MobThresholds
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- type: MobThresholds
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thresholds:
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thresholds:
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0: Alive
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0: Alive
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450: Critical
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450: Critical
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500: Dead
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500: Dead
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- type: Metabolizer
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- type: Metabolizer
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solutionOnBody: false
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solutionOnBody: false
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updateFrequency: 0.25
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updateFrequency: 0.25
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metabolizerTypes: [ Dragon ]
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metabolizerTypes: [ Dragon ]
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groups:
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groups:
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- id: Medicine
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- id: Medicine
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- id: Poison
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- id: Poison
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- type: MovementAlwaysTouching
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- type: MovementAlwaysTouching
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- type: NoSlip
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- type: NoSlip
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- type: Butcherable
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- type: Butcherable
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spawned:
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spawned:
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- id: FoodMeatDragon
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- id: FoodMeatDragon
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amount: 2
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amount: 2
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- type: InteractionPopup
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- type: InteractionPopup
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successChance: 0.25 # It's no goose, but you better smell like carp.
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successChance: 0.25 # It's no goose, but you better smell like carp.
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interactSuccessString: petting-success-dragon
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interactSuccessString: petting-success-dragon
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interactFailureString: petting-failure-dragon
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interactFailureString: petting-failure-dragon
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interactFailureSound:
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interactFailureSound:
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path: /Audio/Animals/space_dragon_roar.ogg
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path: /Audio/Animals/space_dragon_roar.ogg
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soundPerceivedByOthers: false # A 75% chance for a loud roar would get old fast.
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soundPerceivedByOthers: false # A 75% chance for a loud roar would get old fast.
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- type: MeleeWeapon
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- type: MeleeWeapon
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hidden: true
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hidden: true
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soundHit:
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soundHit:
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path: /Audio/Weapons/Xeno/alien_claw_flesh3.ogg
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path: /Audio/Weapons/Xeno/alien_claw_flesh3.ogg
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damage:
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damage:
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types:
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types:
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Piercing: 15
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Piercing: 15
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Slash: 15
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Slash: 15
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- type: Devourer
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- type: Devourer
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foodPreference: Humanoid
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foodPreference: Humanoid
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shouldStoreDevoured: true
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shouldStoreDevoured: true
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chemical: Ichor
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chemical: Ichor
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healRate: 15.0
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healRate: 15.0
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whitelist:
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whitelist:
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components:
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components:
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- MobState
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- MobState
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- Door
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- Door
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tags:
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tags:
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- Wall
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- Wall
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devourAction:
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devourAction:
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event: !type:DevourActionEvent
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event: !type:DevourActionEvent
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icon: Interface/Actions/devour.png
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icon: Interface/Actions/devour.png
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name: action-name-devour
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name: action-name-devour
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description: action-description-devour
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description: action-description-devour
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- type: Dragon
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- type: entity
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spawnsLeft: 2
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parent: BaseMobDragon
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spawnsProto: MobCarpDragon
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id: MobDragon
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spawnRiftAction:
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components:
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event: !type:DragonSpawnRiftActionEvent
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- type: Dragon
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icon:
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spawnsLeft: 2
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sprite: Interface/Actions/carp_rift.rsi
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spawnsProto: MobCarpDragon
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state: icon
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spawnRiftAction:
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name: action-name-carp-rift
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event: !type:DragonSpawnRiftActionEvent
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description: action-description-carp-rift
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icon:
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useDelay: 1
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sprite: Interface/Actions/carp_rift.rsi
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state: icon
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name: action-name-carp-rift
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description: action-description-carp-rift
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useDelay: 1
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- type: entity
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parent: BaseMobDragon
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id: MobDragonDungeon
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suffix: Dungeon
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components:
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- type: GhostRole
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description: ghost-role-information-space-dragon-dungeon-description
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# less tanky, no crit
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- type: MobThresholds
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thresholds:
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0: Alive
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300: Dead
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# less meat spawned since it's a lot easier to kill
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- type: Butcherable
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spawned:
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- id: FoodMeatDragon
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amount: 1
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@@ -10,7 +10,7 @@
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- type: biomeMarkerLayer
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- type: biomeMarkerLayer
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id: Carps
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id: Carps
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proto: MobCarp
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proto: MobCarpDungeon
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#- type: biomeMarkerLayer
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#- type: biomeMarkerLayer
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@@ -20,18 +20,20 @@
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id: Carps
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id: Carps
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groups:
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groups:
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- entries:
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- entries:
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- id: MobCarp
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- id: MobCarpDungeon
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amount: 1
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amount: 1
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maxAmount: 3
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maxAmount: 4
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- id: MobCarpMagic
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amount: 1
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maxAmount: 2
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- entries:
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- entries:
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- id: MobCarpHolo
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- id: MobCarpMagic
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amount: 1
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amount: 1
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maxAmount: 3
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maxAmount: 3
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prob: 0.5
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prob: 0.5
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- entries:
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- id: MobCarpHolo
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amount: 1
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maxAmount: 2
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prob: 0.25
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configs:
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configs:
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DefenseStructure: CarpStatue
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DefenseStructure: CarpStatue
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Mining: Carps
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Mining: Carps
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Megafauna: MobDragon
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Megafauna: MobDragonDungeon
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