diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml index c033f24162..a9228d7923 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml @@ -24,8 +24,8 @@ True: { visible: False } False: { visible: True } - type: RechargeBasicEntityAmmo - minRechargeCooldown: 3 - maxRechargeCooldown: 5 + minRechargeCooldown: 1.5 + maxRechargeCooldown: 3 rechargeSound: path: /Audio/Weapons/Guns/MagIn/kinetic_reload.ogg - type: BasicEntityAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml index a43d732e41..de69d09cdd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml @@ -111,15 +111,3 @@ types: Piercing: 300 ignoreResistances: true - -- type: entity - id: BulletKinetic - name: kinetic bolt - parent: BaseBulletHighVelocity - noSpawn: true - description: Not too bad, but you still don't want to get hit by it. - components: - - type: Projectile - damage: - types: - Blunt: 10