Cleaned shared ghost system (#5653)

This commit is contained in:
wrexbe
2021-12-03 01:58:03 -08:00
committed by GitHub
parent fcf64c58a9
commit 59bd648578

View File

@@ -9,70 +9,48 @@ using Robust.Shared.Serialization;
namespace Content.Shared.Ghost namespace Content.Shared.Ghost
{ {
/// <summary>
/// System for the <see cref="SharedGhostComponent"/>.
/// Prevents ghosts from interacting when <see cref="SharedGhostComponent.CanGhostInteract"/> is false.
/// </summary>
public abstract class SharedGhostSystem : EntitySystem public abstract class SharedGhostSystem : EntitySystem
{ {
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();
SubscribeLocalEvent<SharedGhostComponent, UseAttemptEvent>(OnUseAttempt); SubscribeLocalEvent<SharedGhostComponent, UseAttemptEvent>(OnAttempt);
SubscribeLocalEvent<SharedGhostComponent, InteractionAttemptEvent>(OnInteractAttempt); SubscribeLocalEvent<SharedGhostComponent, InteractionAttemptEvent>(OnAttempt);
SubscribeLocalEvent<SharedGhostComponent, EmoteAttemptEvent>(OnEmoteAttempt); SubscribeLocalEvent<SharedGhostComponent, EmoteAttemptEvent>(OnAttempt);
SubscribeLocalEvent<SharedGhostComponent, AttackAttemptEvent>(OnAttackAttempt); SubscribeLocalEvent<SharedGhostComponent, AttackAttemptEvent>(OnAttempt);
SubscribeLocalEvent<SharedGhostComponent, DropAttemptEvent>(OnDropAttempt); SubscribeLocalEvent<SharedGhostComponent, DropAttemptEvent>(OnAttempt);
SubscribeLocalEvent<SharedGhostComponent, PickupAttemptEvent>(OnPickupAttempt); SubscribeLocalEvent<SharedGhostComponent, PickupAttemptEvent>(OnAttempt);
} }
private void OnUseAttempt(EntityUid uid, SharedGhostComponent component, UseAttemptEvent args) private void OnAttempt(EntityUid uid, SharedGhostComponent component, CancellableEntityEventArgs args)
{ {
if (!component.CanGhostInteract) if (!component.CanGhostInteract)
args.Cancel(); args.Cancel();
} }
private void OnInteractAttempt(EntityUid uid, SharedGhostComponent component, InteractionAttemptEvent args) public void SetCanReturnToBody(SharedGhostComponent component, bool value)
{ {
if (!component.CanGhostInteract) component.CanReturnToBody = value;
args.Cancel();
}
private void OnEmoteAttempt(EntityUid uid, SharedGhostComponent component, EmoteAttemptEvent args)
{
args.Cancel();
}
private void OnAttackAttempt(EntityUid uid, SharedGhostComponent component, AttackAttemptEvent args)
{
args.Cancel();
}
private void OnDropAttempt(EntityUid uid, SharedGhostComponent component, DropAttemptEvent args)
{
if (!component.CanGhostInteract)
args.Cancel();
}
private void OnPickupAttempt(EntityUid uid, SharedGhostComponent component, PickupAttemptEvent args)
{
if (!component.CanGhostInteract)
args.Cancel();
}
public void SetCanReturnToBody(SharedGhostComponent component, bool canReturn)
{
if (component.CanReturnToBody == canReturn)
{
return;
}
component.CanReturnToBody = canReturn;
component.Dirty();
} }
} }
/// <summary>
/// A client to server request to get places a ghost can warp to.
/// Response is sent via <see cref="GhostWarpsResponseEvent"/>
/// </summary>
[Serializable, NetSerializable] [Serializable, NetSerializable]
public class GhostWarpsRequestEvent : EntityEventArgs public class GhostWarpsRequestEvent : EntityEventArgs
{ {
} }
/// <summary>
/// A server to client response for a <see cref="GhostWarpsRequestEvent"/>.
/// Contains players, and locations a ghost can warp to
/// </summary>
[Serializable, NetSerializable] [Serializable, NetSerializable]
public class GhostWarpsResponseEvent : EntityEventArgs public class GhostWarpsResponseEvent : EntityEventArgs
{ {
@@ -82,22 +60,37 @@ namespace Content.Shared.Ghost
Players = players; Players = players;
} }
/// <summary>
/// A list of location names that can be warped to.
/// </summary>
public List<string> Locations { get; } public List<string> Locations { get; }
/// <summary>
/// A dictionary containing the entity id, and name of players that can be warped to.
/// </summary>
public Dictionary<EntityUid, string> Players { get; } public Dictionary<EntityUid, string> Players { get; }
} }
/// <summary>
/// A client to server request for their ghost to be warped to a location
/// </summary>
[Serializable, NetSerializable] [Serializable, NetSerializable]
public class GhostWarpToLocationRequestEvent : EntityEventArgs public class GhostWarpToLocationRequestEvent : EntityEventArgs
{ {
/// <summary>
/// The location name to warp to.
/// </summary>
public string Name { get; } public string Name { get; }
public GhostWarpToLocationRequestEvent(string name) public GhostWarpToLocationRequestEvent(string locationName)
{ {
Name = name; Name = locationName;
} }
} }
/// <summary>
/// A client to server request for their ghost to be warped to an entity
/// </summary>
[Serializable, NetSerializable] [Serializable, NetSerializable]
public class GhostWarpToTargetRequestEvent : EntityEventArgs public class GhostWarpToTargetRequestEvent : EntityEventArgs
{ {
@@ -109,19 +102,25 @@ namespace Content.Shared.Ghost
} }
} }
/// <summary>
/// A client to server request for their ghost to return to body
/// </summary>
[Serializable, NetSerializable] [Serializable, NetSerializable]
public class GhostReturnToBodyRequest : EntityEventArgs public class GhostReturnToBodyRequest : EntityEventArgs
{ {
} }
/// <summary>
/// A server to client update with the available ghost role count
/// </summary>
[Serializable, NetSerializable] [Serializable, NetSerializable]
public class GhostUpdateGhostRoleCountEvent : EntityEventArgs public class GhostUpdateGhostRoleCountEvent : EntityEventArgs
{ {
public int AvailableGhostRoles { get; } public int AvailableGhostRoles { get; }
public GhostUpdateGhostRoleCountEvent(int v) public GhostUpdateGhostRoleCountEvent(int availableGhostRoleCount)
{ {
AvailableGhostRoles = v; AvailableGhostRoles = availableGhostRoleCount;
} }
} }
} }