Reduced Warning Count By 130 For Full Rebuilds (#26518)
* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50 * final toCoords Removed * Remove all unused variables and dead code paths * remove always true variable, should be a cvar or something instead * remove superfluous variables from tests
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@@ -1,8 +1,6 @@
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using Content.Server.Atmos;
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using Content.Server.Atmos.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Shared.Atmos;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using System.Diagnostics.CodeAnalysis;
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@@ -15,7 +13,6 @@ public sealed class AirFilterSystem : EntitySystem
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{
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[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
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[Dependency] private readonly IMapManager _map = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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public override void Initialize()
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{
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@@ -1,4 +1,3 @@
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using System.Numerics;
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using Content.Server.Atmos.Components;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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@@ -17,8 +16,6 @@ using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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namespace Content.Server.Atmos.EntitySystems
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@@ -33,7 +30,6 @@ namespace Content.Server.Atmos.EntitySystems
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[Dependency] private readonly SharedContainerSystem _containers = default!;
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly SharedPhysicsSystem _physics = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly ThrowingSystem _throwing = default!;
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@@ -27,7 +27,6 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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public sealed class GasVolumePumpSystem : EntitySystem
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{
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
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@@ -13,7 +13,6 @@ using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Binary.Components;
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using Content.Shared.Containers.ItemSlots;
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using Content.Shared.Database;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Lock;
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using Robust.Server.GameObjects;
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@@ -29,8 +28,6 @@ public sealed class GasCanisterSystem : EntitySystem
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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[Dependency] private readonly SharedHandsSystem _hands = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
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