Reduced Warning Count By 130 For Full Rebuilds (#26518)

* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50

* final toCoords Removed

* Remove all unused variables and dead code paths

* remove always true variable, should be a cvar or something instead

* remove superfluous variables from tests
This commit is contained in:
Jake Huxell
2024-03-29 01:28:16 -04:00
committed by GitHub
parent cdfa7c3c70
commit 59e46aab93
69 changed files with 101 additions and 256 deletions

View File

@@ -1,13 +1,10 @@
using System.Linq;
using System.Numerics;
using Content.Server.Administration;
using Content.Server.GameTicking;
using Content.Server.GameTicking.Events;
using Content.Server.Parallax;
using Content.Server.DeviceNetwork;
using Content.Server.DeviceNetwork.Components;
using Content.Server.DeviceNetwork.Systems;
using Content.Server.Salvage;
using Content.Server.Screens.Components;
using Content.Server.Shuttles.Components;
using Content.Server.Shuttles.Events;
@@ -22,7 +19,6 @@ using Content.Shared.Movement.Components;
using Content.Shared.Parallax.Biomes;
using Content.Shared.Salvage;
using Content.Shared.Shuttles.Components;
using Robust.Shared.Spawners;
using Content.Shared.Tiles;
using Robust.Server.GameObjects;
using Robust.Shared.Collections;
@@ -51,7 +47,6 @@ public sealed class ArrivalsSystem : EntitySystem
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly MapLoaderSystem _loader = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
[Dependency] private readonly RestrictedRangeSystem _restricted = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly ShuttleSystem _shuttles = default!;
[Dependency] private readonly StationSpawningSystem _stationSpawning = default!;