Reduced Warning Count By 130 For Full Rebuilds (#26518)
* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50 * final toCoords Removed * Remove all unused variables and dead code paths * remove always true variable, should be a cvar or something instead * remove superfluous variables from tests
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@@ -2,10 +2,8 @@ using Content.Server.GameTicking.Rules.Components;
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using Content.Server.Ninja.Systems;
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using Content.Server.Station.Components;
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using Content.Server.StationEvents.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Random;
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namespace Content.Server.StationEvents.Events;
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@@ -14,7 +12,6 @@ namespace Content.Server.StationEvents.Events;
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/// </summary>
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public sealed class NinjaSpawnRule : StationEventSystem<NinjaSpawnRuleComponent>
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{
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[Dependency] private readonly SpaceNinjaSystem _ninja = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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protected override void Started(EntityUid uid, NinjaSpawnRuleComponent comp, GameRuleComponent gameRule, GameRuleStartedEvent args)
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