Reduced Warning Count By 130 For Full Rebuilds (#26518)

* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50

* final toCoords Removed

* Remove all unused variables and dead code paths

* remove always true variable, should be a cvar or something instead

* remove superfluous variables from tests
This commit is contained in:
Jake Huxell
2024-03-29 01:28:16 -04:00
committed by GitHub
parent cdfa7c3c70
commit 59e46aab93
69 changed files with 101 additions and 256 deletions

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@@ -34,7 +34,6 @@ public sealed partial class ClimbSystem : VirtualController
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly FixtureSystem _fixtureSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedBodySystem _bodySystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;

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@@ -114,8 +114,7 @@ public abstract class SharedFlatpackSystem : EntitySystem
if (!Resolve(ent, ref ent.Comp))
return;
EntProtoId machinePrototypeId;
string? entityPrototype;
var machinePrototypeId = new EntProtoId();
if (TryComp<MachineBoardComponent>(board, out var machineBoard) && machineBoard.Prototype is not null)
machinePrototypeId = machineBoard.Prototype;
else if (TryComp<ComputerBoardComponent>(board, out var computerBoard) && computerBoard.Prototype is not null)

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@@ -1,6 +1,5 @@
using System.Numerics;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
namespace Content.Shared.Coordinates
{
@@ -20,17 +19,5 @@ namespace Content.Shared.Coordinates
{
return new EntityCoordinates(id, x, y);
}
[Obsolete]
public static EntityCoordinates ToCoordinates(this MapGridComponent grid, float x, float y)
{
return ToCoordinates(grid.Owner, x, y);
}
[Obsolete]
public static EntityCoordinates ToCoordinates(this MapGridComponent grid)
{
return ToCoordinates(grid.Owner, Vector2.Zero);
}
}
}

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@@ -13,7 +13,6 @@ public sealed class TurfSystem : EntitySystem
{
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly IMapManager _mapMan = default!;
/// <summary>
/// Returns true if a given tile is blocked by physics-enabled entities.

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@@ -25,7 +25,6 @@ namespace Content.Shared.RCD.Systems;
public sealed class RCDSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _mapMan = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefMan = default!;
@@ -39,7 +38,7 @@ public sealed class RCDSystem : EntitySystem
[Dependency] private readonly TurfSystem _turf = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
private readonly int RcdModeCount = Enum.GetValues(typeof(RcdMode)).Length;
private readonly int _rcdModeCount = Enum.GetValues(typeof(RcdMode)).Length;
public override void Initialize()
{
@@ -310,7 +309,7 @@ public sealed class RCDSystem : EntitySystem
_audio.PlayPredicted(comp.SwapModeSound, uid, user);
var mode = (int) comp.Mode;
mode = ++mode % RcdModeCount;
mode = ++mode % _rcdModeCount;
comp.Mode = (RcdMode) mode;
Dirty(uid, comp);

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@@ -1,4 +1,3 @@
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Interaction.Events;
using Content.Shared.Remotes.Components;
@@ -8,8 +7,6 @@ namespace Content.Shared.Remotes.EntitySystems;
public abstract class SharedDoorRemoteSystem : EntitySystem
{
[Dependency] protected readonly SharedPopupSystem Popup = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
// I'm so sorry [Dependency] private readonly SharedAirlockSystem _sharedAirlockSystem = default!;
public override void Initialize()
{

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@@ -10,11 +10,6 @@ namespace Content.Shared.Shuttles.Components;
[Access(typeof(SharedShuttleSystem))]
public sealed partial class IFFComponent : Component
{
/// <summary>
/// Should we show IFF by default?
/// </summary>
public const bool ShowIFFDefault = true;
public static readonly Color SelfColor = Color.MediumSpringGreen;
/// <summary>

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@@ -28,11 +28,6 @@ public abstract partial class SharedShuttleSystem
public string? GetIFFLabel(EntityUid gridUid, bool self = false, IFFComponent? component = null)
{
if (!IFFComponent.ShowIFFDefault)
{
return null;
}
var entName = MetaData(gridUid).EntityName;
if (self)

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@@ -146,7 +146,6 @@ public abstract partial class SharedShuttleSystem : EntitySystem
// Just checks if any grids inside of a buffer range at the target position.
_grids.Clear();
var ftlRange = FTLRange;
var mapCoordinates = coordinates.ToMap(EntityManager, XformSystem);
var ourPos = Maps.GetGridPosition((shuttleUid, shuttlePhysics, shuttleXform));

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@@ -102,7 +102,7 @@ public abstract partial class SharedGunSystem
// TODO: Actions need doing for guns anyway.
private sealed partial class CycleModeEvent : InstantActionEvent
{
public SelectiveFire Mode;
public SelectiveFire Mode = default;
}
private void OnCycleMode(EntityUid uid, GunComponent component, CycleModeEvent args)