Content update for NetEntities (#18935)
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@@ -20,7 +20,7 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls
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RobustXamlLoader.Load(this);
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}
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public void UpdateWarps(IEnumerable<GhostWarp> warps)
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public void UpdateWarps(IEnumerable<GhostWarp> warps, IEntityManager entManager)
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{
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// Server COULD send these sorted but how about we just use the client to do it instead
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_warps = warps
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@@ -33,7 +33,7 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls
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? Loc.GetString("ghost-target-window-current-button", ("name", w.DisplayName))
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: w.DisplayName;
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return (name, w.Entity);
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return (name, entManager.GetEntity(w.Entity));
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})
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.ToList();
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}
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@@ -11,6 +11,7 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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[UsedImplicitly]
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public sealed class MakeGhostRoleEui : BaseEui
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IClientConsoleHost _consoleHost = default!;
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@@ -32,7 +33,7 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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return;
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}
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_window.SetEntity(uiState.EntityUid);
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_window.SetEntity(_entManager.GetEntity(uiState.EntityUid));
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}
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public override void Opened()
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@@ -96,7 +96,7 @@ public sealed class GhostUIController : UIController, IOnSystemChanged<GhostSyst
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if (Gui?.TargetWindow is not { } window)
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return;
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window.UpdateWarps(msg.Warps);
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window.UpdateWarps(msg.Warps, EntityManager);
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window.Populate();
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}
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@@ -107,7 +107,7 @@ public sealed class GhostUIController : UIController, IOnSystemChanged<GhostSyst
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private void OnWarpClicked(EntityUid player)
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{
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var msg = new GhostWarpToTargetRequestEvent(player);
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var msg = new GhostWarpToTargetRequestEvent(EntityManager.GetNetEntity(player));
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_net.SendSystemNetworkMessage(msg);
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}
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