Content update for NetEntities (#18935)
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@@ -43,7 +43,7 @@ public sealed partial class GunSystem
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EnsureShootable(ent.Value);
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}
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if (ent != null && ent.Value.IsClientSide())
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if (ent != null && IsClientSide(ent.Value))
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Del(ent.Value);
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var cycledEvent = new GunCycledEvent();
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