Content update for NetEntities (#18935)

This commit is contained in:
metalgearsloth
2023-09-11 09:42:41 +10:00
committed by GitHub
parent 389c8d1a2c
commit 5a0fc68be2
526 changed files with 3058 additions and 2215 deletions

View File

@@ -47,7 +47,7 @@ public sealed partial class GunSystem
// This is dirty af. Prediction moment.
// We may be predicting spawning entities and the engine just removes them from the container so we'll just delete them.
if (removedArgs.Entity.IsClientSide())
if (IsClientSide(removedArgs.Entity))
QueueDel(args.Entity);
// AFAIK the only main alternative is having some client-specific handling via a bool or otherwise for the state.