Content update for NetEntities (#18935)
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@@ -14,7 +14,8 @@ public sealed class WallConstruction : InteractionTest
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await StartConstruction(Wall);
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await Interact(Steel, 2);
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Assert.That(Hands.ActiveHandEntity, Is.Null);
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AssertPrototype(Girder);
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ClientAssertPrototype(Girder, ClientTarget);
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Target = CTestSystem.Ghosts[ClientTarget!.Value.GetHashCode()];
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await Interact(Steel, 2);
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Assert.That(Hands.ActiveHandEntity, Is.Null);
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AssertPrototype(WallSolid);
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