Content update for NetEntities (#18935)

This commit is contained in:
metalgearsloth
2023-09-11 09:42:41 +10:00
committed by GitHub
parent 389c8d1a2c
commit 5a0fc68be2
526 changed files with 3058 additions and 2215 deletions

View File

@@ -96,7 +96,7 @@ public sealed class BeamSystem : SharedBeamSystem
var distanceLength = distanceCorrection.Length();
var beamVisualizerEvent = new BeamVisualizerEvent(ent, distanceLength, userAngle, bodyState, shader);
var beamVisualizerEvent = new BeamVisualizerEvent(GetNetEntity(ent), distanceLength, userAngle, bodyState, shader);
RaiseNetworkEvent(beamVisualizerEvent);
if (controller != null)
@@ -119,7 +119,7 @@ public sealed class BeamSystem : SharedBeamSystem
beamSpawnPos = beamSpawnPos.Offset(calculatedDistance.Normalized());
var newEnt = Spawn(prototype, beamSpawnPos);
var ev = new BeamVisualizerEvent(newEnt, distanceLength, userAngle, bodyState, shader);
var ev = new BeamVisualizerEvent(GetNetEntity(newEnt), distanceLength, userAngle, bodyState, shader);
RaiseNetworkEvent(ev);
}