Content update for NetEntities (#18935)

This commit is contained in:
metalgearsloth
2023-09-11 09:42:41 +10:00
committed by GitHub
parent 389c8d1a2c
commit 5a0fc68be2
526 changed files with 3058 additions and 2215 deletions

View File

@@ -228,7 +228,7 @@ public sealed class DrainSystem : SharedDrainSystem
_audioSystem.PlayPvs(component.PlungerSound, uid);
var doAfterArgs = new DoAfterArgs(args.User, component.UnclogDuration, new DrainDoAfterEvent(),uid, args.Target, args.Used)
var doAfterArgs = new DoAfterArgs(EntityManager, args.User, component.UnclogDuration, new DrainDoAfterEvent(),uid, args.Target, args.Used)
{
BreakOnTargetMove = true,
BreakOnUserMove = true,

View File

@@ -79,7 +79,7 @@ public sealed class PuddleDebugDebugOverlaySystem : SharedPuddleDebugOverlaySyst
data.Add(new PuddleDebugOverlayData(pos, vol));
}
RaiseNetworkEvent(new PuddleOverlayDebugMessage(gridUid, data.ToArray()));
RaiseNetworkEvent(new PuddleOverlayDebugMessage(GetNetEntity(gridUid), data.ToArray()));
}
}

View File

@@ -181,7 +181,7 @@ public sealed partial class PuddleSystem
{
verb.Act = () =>
{
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(args.User, component.SpillDelay ?? 0, new SpillDoAfterEvent(), uid, target: uid)
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, args.User, component.SpillDelay ?? 0, new SpillDoAfterEvent(), uid, target: uid)
{
BreakOnTargetMove = true,
BreakOnUserMove = true,