Content update for NetEntities (#18935)
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@@ -6,6 +6,8 @@ namespace Content.Server.Ghost.Roles.UI
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{
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public sealed class MakeGhostRoleEui : BaseEui
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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public MakeGhostRoleEui(EntityUid entityUid)
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{
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EntityUid = entityUid;
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@@ -15,14 +17,14 @@ namespace Content.Server.Ghost.Roles.UI
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public override EuiStateBase GetNewState()
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{
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return new MakeGhostRoleEuiState(EntityUid);
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return new MakeGhostRoleEuiState(_entManager.GetNetEntity(EntityUid));
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}
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public override void Closed()
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{
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base.Closed();
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EntitySystem.Get<GhostRoleSystem>().CloseMakeGhostRoleEui(Player);
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_entManager.System<GhostRoleSystem>().CloseMakeGhostRoleEui(Player);
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}
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}
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}
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