Content update for NetEntities (#18935)
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@@ -233,7 +233,7 @@ public sealed partial class ParticleAcceleratorSystem
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receive = powerConsumer.ReceivedPower;
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}
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UserInterfaceSystem.SetUiState(bui, new ParticleAcceleratorUIState(
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_uiSystem.SetUiState(bui, new ParticleAcceleratorUIState(
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comp.Assembled,
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comp.Enabled,
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comp.SelectedStrength,
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