Content update for NetEntities (#18935)
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@@ -78,7 +78,7 @@ public sealed partial class BuckleComponent : Component
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[Serializable, NetSerializable]
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public sealed class BuckleComponentState : ComponentState
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{
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public BuckleComponentState(bool buckled, EntityUid? buckledTo, EntityUid? lastEntityBuckledTo,
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public BuckleComponentState(bool buckled, NetEntity? buckledTo, NetEntity? lastEntityBuckledTo,
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bool dontCollide)
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{
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Buckled = buckled;
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@@ -88,8 +88,8 @@ public sealed class BuckleComponentState : ComponentState
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}
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public readonly bool Buckled;
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public readonly EntityUid? BuckledTo;
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public readonly EntityUid? LastEntityBuckledTo;
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public readonly NetEntity? BuckledTo;
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public readonly NetEntity? LastEntityBuckledTo;
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public readonly bool DontCollide;
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}
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@@ -125,10 +125,10 @@ public sealed class StrapComponentState : ComponentState
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public readonly StrapPosition Position;
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public readonly float MaxBuckleDistance;
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public readonly Vector2 BuckleOffsetClamped;
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public readonly HashSet<EntityUid> BuckledEntities;
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public readonly HashSet<NetEntity> BuckledEntities;
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public readonly int OccupiedSize;
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public StrapComponentState(StrapPosition position, Vector2 offset, HashSet<EntityUid> buckled,
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public StrapComponentState(StrapPosition position, Vector2 offset, HashSet<NetEntity> buckled,
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float maxBuckleDistance, int occupiedSize)
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{
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Position = position;
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@@ -59,7 +59,7 @@ public abstract partial class SharedBuckleSystem
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private void OnBuckleComponentGetState(EntityUid uid, BuckleComponent component, ref ComponentGetState args)
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{
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args.State = new BuckleComponentState(component.Buckled, component.BuckledTo, component.LastEntityBuckledTo, component.DontCollide);
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args.State = new BuckleComponentState(component.Buckled, GetNetEntity(component.BuckledTo), GetNetEntity(component.LastEntityBuckledTo), component.DontCollide);
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}
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private void OnBuckleMove(EntityUid uid, BuckleComponent component, ref MoveEvent ev)
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@@ -52,7 +52,7 @@ public abstract partial class SharedBuckleSystem
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private void OnStrapGetState(EntityUid uid, StrapComponent component, ref ComponentGetState args)
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{
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args.State = new StrapComponentState(component.Position, component.BuckleOffset, component.BuckledEntities, component.MaxBuckleDistance, component.OccupiedSize);
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args.State = new StrapComponentState(component.Position, component.BuckleOffset, GetNetEntitySet(component.BuckledEntities), component.MaxBuckleDistance, component.OccupiedSize);
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}
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private void OnStrapHandleState(EntityUid uid, StrapComponent component, ref ComponentHandleState args)
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@@ -63,7 +63,7 @@ public abstract partial class SharedBuckleSystem
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component.Position = state.Position;
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component.BuckleOffsetUnclamped = state.BuckleOffsetClamped;
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component.BuckledEntities.Clear();
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component.BuckledEntities.UnionWith(state.BuckledEntities);
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component.BuckledEntities.UnionWith(EnsureEntitySet<StrapComponent>(state.BuckledEntities, uid));
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component.MaxBuckleDistance = state.MaxBuckleDistance;
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component.OccupiedSize = state.OccupiedSize;
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}
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