Content update for NetEntities (#18935)

This commit is contained in:
metalgearsloth
2023-09-11 09:42:41 +10:00
committed by GitHub
parent 389c8d1a2c
commit 5a0fc68be2
526 changed files with 3058 additions and 2215 deletions

View File

@@ -18,8 +18,8 @@ namespace Content.Shared.Kitchen.Components
[Serializable, NetSerializable]
public sealed class MicrowaveEjectSolidIndexedMessage : BoundUserInterfaceMessage
{
public EntityUid EntityID;
public MicrowaveEjectSolidIndexedMessage(EntityUid entityId)
public NetEntity EntityID;
public MicrowaveEjectSolidIndexedMessage(NetEntity entityId)
{
EntityID = entityId;
}
@@ -50,12 +50,12 @@ namespace Content.Shared.Kitchen.Components
[NetSerializable, Serializable]
public sealed class MicrowaveUpdateUserInterfaceState : BoundUserInterfaceState
{
public EntityUid[] ContainedSolids;
public NetEntity[] ContainedSolids;
public bool IsMicrowaveBusy;
public int ActiveButtonIndex;
public uint CurrentCookTime;
public MicrowaveUpdateUserInterfaceState(EntityUid[] containedSolids,
public MicrowaveUpdateUserInterfaceState(NetEntity[] containedSolids,
bool isMicrowaveBusy, int activeButtonIndex, uint currentCookTime)
{
ContainedSolids = containedSolids;

View File

@@ -32,8 +32,8 @@ namespace Content.Shared.Kitchen
[Serializable, NetSerializable]
public sealed class ReagentGrinderEjectChamberContentMessage : BoundUserInterfaceMessage
{
public EntityUid EntityId;
public ReagentGrinderEjectChamberContentMessage(EntityUid entityId)
public NetEntity EntityId;
public ReagentGrinderEjectChamberContentMessage(NetEntity entityId)
{
EntityId = entityId;
}
@@ -84,9 +84,9 @@ namespace Content.Shared.Kitchen
public bool Powered;
public bool CanJuice;
public bool CanGrind;
public EntityUid[] ChamberContents;
public NetEntity[] ChamberContents;
public ReagentQuantity[]? ReagentQuantities;
public ReagentGrinderInterfaceState(bool isBusy, bool hasBeaker, bool powered, bool canJuice, bool canGrind, EntityUid[] chamberContents, ReagentQuantity[]? heldBeakerContents)
public ReagentGrinderInterfaceState(bool isBusy, bool hasBeaker, bool powered, bool canJuice, bool canGrind, NetEntity[] chamberContents, ReagentQuantity[]? heldBeakerContents)
{
IsBusy = isBusy;
HasBeakerIn = hasBeaker;