Content update for NetEntities (#18935)
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@@ -169,6 +169,6 @@ public sealed class MechComponentState : ComponentState
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public FixedPoint2 MaxIntegrity;
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public FixedPoint2 Energy;
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public FixedPoint2 MaxEnergy;
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public EntityUid? CurrentSelectedEquipment;
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public NetEntity? CurrentSelectedEquipment;
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public bool Broken;
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}
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@@ -22,5 +22,5 @@ public sealed partial class MechPilotComponent : Component
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[Serializable, NetSerializable]
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public sealed class MechPilotComponentState : ComponentState
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{
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public EntityUid Mech;
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public NetEntity Mech;
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}
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@@ -69,7 +69,7 @@ public abstract class SharedMechSystem : EntitySystem
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MaxIntegrity = component.MaxIntegrity,
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Energy = component.Energy,
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MaxEnergy = component.MaxEnergy,
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CurrentSelectedEquipment = component.CurrentSelectedEquipment,
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CurrentSelectedEquipment = GetNetEntity(component.CurrentSelectedEquipment),
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Broken = component.Broken
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};
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}
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@@ -83,7 +83,7 @@ public abstract class SharedMechSystem : EntitySystem
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component.MaxIntegrity = state.MaxIntegrity;
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component.Energy = state.Energy;
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component.MaxEnergy = state.MaxEnergy;
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component.CurrentSelectedEquipment = state.CurrentSelectedEquipment;
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component.CurrentSelectedEquipment = EnsureEntity<MechComponent>(state.CurrentSelectedEquipment, uid);
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component.Broken = state.Broken;
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}
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@@ -91,7 +91,7 @@ public abstract class SharedMechSystem : EntitySystem
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{
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args.State = new MechPilotComponentState
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{
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Mech = component.Mech
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Mech = GetNetEntity(component.Mech)
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};
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}
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@@ -100,7 +100,7 @@ public abstract class SharedMechSystem : EntitySystem
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if (args.Current is not MechPilotComponentState state)
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return;
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component.Mech = state.Mech;
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component.Mech = EnsureEntity<MechPilotComponent>(state.Mech, uid);
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}
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#endregion
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@@ -31,7 +31,7 @@ public sealed class MechSoundboardSystem : EntitySystem
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{
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Sounds = sounds.ToList()
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};
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args.States.Add(uid, state);
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args.States.Add(GetNetEntity(uid), state);
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}
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private void OnSoundboardMessage(EntityUid uid, MechSoundboardComponent comp, MechEquipmentUiMessageRelayEvent args)
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@@ -13,7 +13,7 @@ public enum MechUiKey : byte
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/// </summary>
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public sealed class MechEquipmentUiStateReadyEvent : EntityEventArgs
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{
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public Dictionary<EntityUid, BoundUserInterfaceState> States = new();
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public Dictionary<NetEntity, BoundUserInterfaceState> States = new();
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}
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/// <summary>
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@@ -35,9 +35,9 @@ public sealed class MechEquipmentUiMessageRelayEvent : EntityEventArgs
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[Serializable, NetSerializable]
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public sealed class MechEquipmentRemoveMessage : BoundUserInterfaceMessage
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{
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public EntityUid Equipment;
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public NetEntity Equipment;
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public MechEquipmentRemoveMessage(EntityUid equipment)
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public MechEquipmentRemoveMessage(NetEntity equipment)
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{
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Equipment = equipment;
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}
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@@ -49,7 +49,7 @@ public sealed class MechEquipmentRemoveMessage : BoundUserInterfaceMessage
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[Serializable, NetSerializable]
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public abstract class MechEquipmentUiMessage : BoundUserInterfaceMessage
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{
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public EntityUid Equipment;
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public NetEntity Equipment;
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}
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/// <summary>
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@@ -58,9 +58,9 @@ public abstract class MechEquipmentUiMessage : BoundUserInterfaceMessage
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[Serializable, NetSerializable]
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public sealed class MechGrabberEjectMessage : MechEquipmentUiMessage
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{
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public EntityUid Item;
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public NetEntity Item;
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public MechGrabberEjectMessage(EntityUid equipment, EntityUid uid)
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public MechGrabberEjectMessage(NetEntity equipment, NetEntity uid)
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{
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Equipment = equipment;
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Item = uid;
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@@ -75,7 +75,7 @@ public sealed class MechSoundboardPlayMessage : MechEquipmentUiMessage
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{
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public int Sound;
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public MechSoundboardPlayMessage(EntityUid equipment, int sound)
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public MechSoundboardPlayMessage(NetEntity equipment, int sound)
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{
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Equipment = equipment;
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Sound = sound;
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@@ -106,13 +106,13 @@ public sealed class MechSoundboardPlayMessage : MechEquipmentUiMessage
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[Serializable, NetSerializable]
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public sealed class MechBoundUiState : BoundUserInterfaceState
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{
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public Dictionary<EntityUid, BoundUserInterfaceState> EquipmentStates = new();
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public Dictionary<NetEntity, BoundUserInterfaceState> EquipmentStates = new();
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}
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[Serializable, NetSerializable]
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public sealed class MechGrabberUiState : BoundUserInterfaceState
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{
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public List<EntityUid> Contents = new();
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public List<NetEntity> Contents = new();
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public int MaxContents;
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}
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