Content update for NetEntities (#18935)
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@@ -31,7 +31,7 @@ public sealed class MechSoundboardSystem : EntitySystem
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{
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Sounds = sounds.ToList()
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};
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args.States.Add(uid, state);
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args.States.Add(GetNetEntity(uid), state);
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}
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private void OnSoundboardMessage(EntityUid uid, MechSoundboardComponent comp, MechEquipmentUiMessageRelayEvent args)
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