It's time to build a barbershop! (#22565)
* barber! * 5% change to maintenance
This commit is contained in:
@@ -1,16 +1,22 @@
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using System.Linq;
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using Content.Server.DoAfter;
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using Content.Server.Humanoid;
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using Content.Server.UserInterface;
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using Content.Shared.DoAfter;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Markings;
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using Content.Shared.Interaction;
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using Content.Shared.MagicMirror;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Player;
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namespace Content.Server.MagicMirror;
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public sealed class MagicMirrorSystem : EntitySystem
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{
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly MarkingManager _markings = default!;
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[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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@@ -22,9 +28,27 @@ public sealed class MagicMirrorSystem : EntitySystem
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SubscribeLocalEvent<MagicMirrorComponent, ActivatableUIOpenAttemptEvent>(OnOpenUIAttempt);
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SubscribeLocalEvent<MagicMirrorComponent, AfterActivatableUIOpenEvent>(AfterUIOpen);
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SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorSelectMessage>(OnMagicMirrorSelect);
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SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorChangeColorMessage>(OnMagicMirrorChangeColor);
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SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorAddSlotMessage>(OnMagicMirrorAddSlot);
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SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorRemoveSlotMessage>(OnMagicMirrorRemoveSlot);
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SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorChangeColorMessage>(OnTryMagicMirrorChangeColor);
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SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorAddSlotMessage>(OnTryMagicMirrorAddSlot);
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SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorRemoveSlotMessage>(OnTryMagicMirrorRemoveSlot);
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SubscribeLocalEvent<MagicMirrorComponent, AfterInteractEvent>(OnMagicMirrorInteract);
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SubscribeLocalEvent<MagicMirrorComponent, SelectDoAfterEvent>(OnSelectSlotDoAfter);
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SubscribeLocalEvent<MagicMirrorComponent, ChangeColorDoAfterEvent>(OnChangeColorDoAfter);
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SubscribeLocalEvent<MagicMirrorComponent, RemoveSlotDoAfterEvent>(OnRemoveSlotDoAfter);
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SubscribeLocalEvent<MagicMirrorComponent, AddSlotDoAfterEvent>(OnAddSlotDoAfter);
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}
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private void OnMagicMirrorInteract(Entity<MagicMirrorComponent> mirror, ref AfterInteractEvent args)
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{
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if (!TryComp<ActorComponent>(args.User, out var actor)) return;
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if (TryComp<HumanoidAppearanceComponent>(args.Target, out var humanoid))
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{
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mirror.Comp.Target = new Entity<HumanoidAppearanceComponent>(args.Target.Value, humanoid);
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UpdateInterface(mirror.Owner, mirror.Comp.Target.Value.Owner, actor.PlayerSession);
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Log.Debug($"Target {mirror.Comp.Target}!");
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};
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}
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private void OnOpenUIAttempt(EntityUid uid, MagicMirrorComponent mirror, ActivatableUIOpenAttemptEvent args)
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@@ -33,16 +57,32 @@ public sealed class MagicMirrorSystem : EntitySystem
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args.Cancel();
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}
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private void OnMagicMirrorSelect(EntityUid uid, MagicMirrorComponent component,
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MagicMirrorSelectMessage message)
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private void OnMagicMirrorSelect(EntityUid uid, MagicMirrorComponent component, MagicMirrorSelectMessage message)
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{
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if (message.Session.AttachedEntity == null || !TryComp<HumanoidAppearanceComponent>(message.Session.AttachedEntity.Value, out var humanoid))
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if (component.Target == null) return;
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if (message.Session.AttachedEntity == null) return;
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var doAfter = new SelectDoAfterEvent(message);
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_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.SelectSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
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{
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BreakOnTargetMove = true,
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BreakOnDamage = true,
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BreakOnHandChange = false,
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BreakOnUserMove = true,
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BreakOnWeightlessMove = false,
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NeedHand = true
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});
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_audio.PlayPvs(component.ChangeHairSound, uid);
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}
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private void OnSelectSlotDoAfter(EntityUid uid, MagicMirrorComponent component, SelectDoAfterEvent args)
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{
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if (args.Handled || args.Args.Target == null || args.Cancelled)
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return;
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}
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if (component.Target == null) return;
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var category = MarkingCategories.Hair;
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switch (message.Category)
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switch (args.Message.Category)
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{
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case MagicMirrorCategory.Hair:
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category = MarkingCategories.Hair;
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@@ -54,21 +94,35 @@ public sealed class MagicMirrorSystem : EntitySystem
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return;
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}
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_humanoid.SetMarkingId(message.Session.AttachedEntity.Value, category, message.Slot, message.Marking);
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_humanoid.SetMarkingId(component.Target.Value.Owner, category, args.Message.Slot, args.Message.Marking);
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UpdateInterface(uid, message.Session.AttachedEntity.Value, message.Session);
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UpdateInterface(uid, component.Target.Value.Owner, args.Message.Session);
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}
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private void OnMagicMirrorChangeColor(EntityUid uid, MagicMirrorComponent component,
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MagicMirrorChangeColorMessage message)
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private void OnTryMagicMirrorChangeColor(EntityUid uid, MagicMirrorComponent component, MagicMirrorChangeColorMessage message)
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{
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if (message.Session.AttachedEntity == null || !TryComp<HumanoidAppearanceComponent>(message.Session.AttachedEntity.Value, out var humanoid))
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if (component.Target == null) return;
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if (message.Session.AttachedEntity == null) return;
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var doAfter = new ChangeColorDoAfterEvent(message);
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_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.ChangeSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
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{
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BreakOnTargetMove = true,
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BreakOnDamage = true,
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BreakOnHandChange = false,
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BreakOnUserMove = true,
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BreakOnWeightlessMove = false,
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NeedHand = true
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});
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}
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private void OnChangeColorDoAfter(EntityUid uid, MagicMirrorComponent component, ChangeColorDoAfterEvent args)
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{
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if (args.Handled || args.Args.Target == null || args.Cancelled)
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return;
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}
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if (component.Target == null) return;
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var category = MarkingCategories.Hair;
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switch (message.Category)
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switch (args.Message.Category)
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{
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case MagicMirrorCategory.Hair:
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category = MarkingCategories.Hair;
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@@ -80,22 +134,39 @@ public sealed class MagicMirrorSystem : EntitySystem
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return;
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}
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_humanoid.SetMarkingColor(message.Session.AttachedEntity.Value, category, message.Slot, message.Colors);
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_humanoid.SetMarkingColor(component.Target.Value.Owner, category, args.Message.Slot, args.Message.Colors);
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// using this makes the UI feel like total ass
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// UpdateInterface(uid, message.Session.AttachedEntity.Value, message.Session);
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// UpdateInterface(uid, component.Target, message.Session);
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}
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private void OnMagicMirrorRemoveSlot(EntityUid uid, MagicMirrorComponent component,
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MagicMirrorRemoveSlotMessage message)
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private void OnTryMagicMirrorRemoveSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorRemoveSlotMessage message)
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{
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if (message.Session.AttachedEntity == null || !TryComp<HumanoidAppearanceComponent>(message.Session.AttachedEntity.Value, out var humanoid))
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if (component.Target == null) return;
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if (message.Session.AttachedEntity == null) return;
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var doAfter = new RemoveSlotDoAfterEvent(message);
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_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.RemoveSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
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{
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BreakOnTargetMove = true,
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BreakOnDamage = true,
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BreakOnHandChange = false,
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BreakOnUserMove = true,
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BreakOnWeightlessMove = false,
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NeedHand = true
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});
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_audio.PlayPvs(component.ChangeHairSound, uid);
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}
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private void OnRemoveSlotDoAfter(EntityUid uid, MagicMirrorComponent component, RemoveSlotDoAfterEvent args)
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{
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if (args.Handled || args.Args.Target == null || args.Cancelled)
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return;
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}
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if (component.Target == null) return;
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var category = MarkingCategories.Hair;
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switch (message.Category)
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switch (args.Message.Category)
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{
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case MagicMirrorCategory.Hair:
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category = MarkingCategories.Hair;
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@@ -107,21 +178,37 @@ public sealed class MagicMirrorSystem : EntitySystem
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return;
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}
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_humanoid.RemoveMarking(message.Session.AttachedEntity.Value, category, message.Slot);
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_humanoid.RemoveMarking(component.Target.Value.Owner, category, args.Message.Slot);
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UpdateInterface(uid, message.Session.AttachedEntity.Value, message.Session);
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UpdateInterface(uid, component.Target.Value.Owner, args.Message.Session);
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}
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private void OnMagicMirrorAddSlot(EntityUid uid, MagicMirrorComponent component,
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MagicMirrorAddSlotMessage message)
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private void OnTryMagicMirrorAddSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorAddSlotMessage message)
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{
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if (message.Session.AttachedEntity == null || !TryComp<HumanoidAppearanceComponent>(message.Session.AttachedEntity.Value, out var humanoid))
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if (component.Target == null) return;
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if (message.Session.AttachedEntity == null) return;
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var doAfter = new AddSlotDoAfterEvent(message);
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_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.AddSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
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{
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BreakOnTargetMove = true,
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BreakOnDamage = true,
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BreakOnHandChange = false,
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BreakOnUserMove = true,
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BreakOnWeightlessMove = false,
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NeedHand = true
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});
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_audio.PlayPvs(component.ChangeHairSound, uid);
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}
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private void OnAddSlotDoAfter(EntityUid uid, MagicMirrorComponent component, AddSlotDoAfterEvent args)
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{
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if (args.Handled || args.Args.Target == null || args.Cancelled)
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return;
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}
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if (component.Target == null) return;
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var category = MarkingCategories.Hair;
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switch (message.Category)
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switch (args.Message.Category)
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{
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case MagicMirrorCategory.Hair:
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category = MarkingCategories.Hair;
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@@ -133,23 +220,21 @@ public sealed class MagicMirrorSystem : EntitySystem
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return;
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}
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var marking = _markings.MarkingsByCategoryAndSpecies(category, humanoid.Species).Keys.FirstOrDefault();
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var marking = _markings.MarkingsByCategoryAndSpecies(category, component.Target.Value.Comp.Species).Keys.FirstOrDefault();
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if (string.IsNullOrEmpty(marking))
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{
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return;
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}
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_humanoid.AddMarking(message.Session.AttachedEntity.Value, marking, Color.Black);
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_humanoid.AddMarking(component.Target.Value.Owner, marking, Color.Black);
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UpdateInterface(uid, message.Session.AttachedEntity.Value, message.Session);
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UpdateInterface(uid, component.Target.Value.Owner, args.Message.Session);
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}
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private void UpdateInterface(EntityUid uid, EntityUid playerUid, ICommonSession session, HumanoidAppearanceComponent? humanoid = null)
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private void UpdateInterface(EntityUid uid, EntityUid playerUid, ICommonSession session)
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{
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if (!Resolve(playerUid, ref humanoid) || session is not { } player)
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{
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return;
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}
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if (!TryComp<HumanoidAppearanceComponent>(playerUid, out var humanoid)) return;
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if (session is not { } player) return;
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var hair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.Hair, out var hairMarkings)
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? new List<Marking>(hairMarkings)
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@@ -171,9 +256,9 @@ public sealed class MagicMirrorSystem : EntitySystem
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private void AfterUIOpen(EntityUid uid, MagicMirrorComponent component, AfterActivatableUIOpenEvent args)
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{
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var looks = Comp<HumanoidAppearanceComponent>(args.User);
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var actor = Comp<ActorComponent>(args.User);
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if (!TryComp<HumanoidAppearanceComponent>(args.User, out var humanoid)) return;
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component.Target = new Entity<HumanoidAppearanceComponent>(args.User, humanoid);
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UpdateInterface(uid, args.User, args.Session);
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}
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}
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}
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