diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml index d799558df7..49a6d24938 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml @@ -1,12 +1,11 @@ - type: entity id: HighSecDoor - parent: BaseStructure + parent: Airlock name: high security door description: Keeps the bad out and keeps the good in. placement: mode: SnapgridCenter components: - - type: InteractionOutline - type: Sprite sprite: Structures/Doors/Airlocks/highsec/highsec.rsi layers: @@ -25,25 +24,6 @@ shader: unshaded - state: panel_open map: ["enum.WiresVisualLayers.MaintenancePanel"] - - type: AnimationPlayer - - type: Physics - - type: Fixtures - fixtures: - fix1: - shape: - !type:PhysShapeAabb - bounds: "-0.49,-0.49,0.49,0.49" # don't want this colliding with walls or they won't close - density: 100 - mask: - - FullTileMask - layer: - - WallLayer - - type: ContainerFill - containers: - board: [ DoorElectronics ] - - type: ContainerContainer - containers: - board: !type:Container - type: Door crushDamage: types: @@ -56,35 +36,15 @@ path: /Audio/Machines/airlock_deny.ogg - type: Weldable time: 10 - - type: Airlock - - type: NavMapDoor - - type: DoorBolt - - type: AccessReader - - type: Appearance - - type: WiresVisuals - type: ApcPowerReceiver powerLoad: 20 - - type: ExtensionCableReceiver - - type: Electrified - enabled: false - usesApcPower: true - - type: WiresPanel - type: WiresPanelSecurity securityLevel: maxSecurity - type: Wires boardName: wires-board-name-highsec layoutId: HighSec alwaysRandomize: true - - type: UserInterface - interfaces: - - key: enum.WiresUiKey.Key - type: WiresBoundUserInterface - - type: Airtight - fixVacuum: true - type: Occluder - - type: Damageable - damageContainer: StructuralInorganic - damageModifierSet: StrongMetallic - type: Destructible thresholds: - trigger: @@ -93,9 +53,6 @@ behaviors: - !type:DoActsBehavior acts: ["Destruction"] - - type: IconSmooth - key: walls - mode: NoSprite - type: Construction graph: Airlock node: highSecDoor