Remove some obsolete AppearanceComponent method usages (#13726)

This commit is contained in:
Visne
2023-02-02 17:34:53 +01:00
committed by GitHub
parent 23b90de34d
commit 5a5a3afbb1
111 changed files with 428 additions and 349 deletions

View File

@@ -6,6 +6,7 @@ using Content.Server.NodeContainer.Nodes;
using Content.Shared.Atmos.Piping;
using Content.Shared.Audio;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Timing;
namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
@@ -16,6 +17,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
[Dependency] private IGameTiming _gameTiming = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
public override void Initialize()
{
@@ -90,7 +92,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
if (!Resolve(uid, ref comp, ref appearance, false))
return;
appearance.SetData(FilterVisuals.Enabled, comp.Enabled);
_appearance.SetData(uid, FilterVisuals.Enabled, comp.Enabled, appearance);
}
}
}