Remove some obsolete AppearanceComponent method usages (#13726)
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@@ -6,6 +6,7 @@ using Content.Shared.Inventory;
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using Content.Shared.Mousetrap;
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using Content.Shared.StepTrigger;
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using Content.Shared.StepTrigger.Systems;
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using Robust.Server.GameObjects;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Player;
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@@ -14,6 +15,7 @@ namespace Content.Server.Mousetrap;
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public sealed class MousetrapSystem : EntitySystem
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{
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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public override void Initialize()
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{
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@@ -66,7 +68,7 @@ public sealed class MousetrapSystem : EntitySystem
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return;
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}
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appearance.SetData(MousetrapVisuals.Visual,
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mousetrap.IsActive ? MousetrapVisuals.Armed : MousetrapVisuals.Unarmed);
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_appearance.SetData(uid, MousetrapVisuals.Visual,
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mousetrap.IsActive ? MousetrapVisuals.Armed : MousetrapVisuals.Unarmed, appearance);
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}
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}
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