Adds the ability to not play admin sounds (#8242)
Co-authored-by: ike709 <ike709@github.com> Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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@@ -1,24 +1,41 @@
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using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.Audio;
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using Robust.Server.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.Console;
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using Robust.Shared.Player;
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namespace Content.Server.Administration.Commands;
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namespace Content.Server.Audio;
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/// <summary>
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/// Command that allows admins to play global sounds.
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/// </summary>
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[AdminCommand(AdminFlags.Fun)]
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public sealed class PlayGlobalSound : IConsoleCommand
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public sealed class ServerAdminSoundSystem : SharedAdminSoundSystem
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{
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[Dependency] private IPlayerManager _playerManager = default!;
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[Dependency] private readonly IConsoleHost _conHost = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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public override void Initialize()
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{
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base.Initialize();
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_conHost.RegisterCommand("playglobalsound", Loc.GetString("play-global-sound-command-description"), Loc.GetString("play-global-sound-command-help"), PlayGlobalSoundCommand);
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}
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public string Command => "playglobalsound";
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public string Description => Loc.GetString("play-global-sound-command-description");
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public string Help => Loc.GetString("play-global-sound-command-help");
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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public override void Shutdown()
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{
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base.Shutdown();
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_conHost.UnregisterCommand("playglobalsound");
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}
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private void PlayGlobal(Filter playerFilter, string filename, AudioParams? audioParams = null)
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{
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var msg = new AdminSoundEvent(filename, audioParams);
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RaiseNetworkEvent(msg, playerFilter);
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}
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/// <summary>
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/// Command that allows admins to play global sounds.
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/// </summary>
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[AdminCommand(AdminFlags.Fun)]
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public void PlayGlobalSoundCommand(IConsoleShell shell, string argStr, string[] args)
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{
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Filter filter;
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var audio = AudioParams.Default.WithVolume(-8);
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@@ -27,7 +44,7 @@ public sealed class PlayGlobalSound : IConsoleCommand
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{
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// No arguments, show command help.
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case 0:
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shell.WriteLine(Help);
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shell.WriteLine(Loc.GetString("play-global-sound-command-help"));
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return;
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// No users, play sound for everyone.
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@@ -79,6 +96,6 @@ public sealed class PlayGlobalSound : IConsoleCommand
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break;
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}
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SoundSystem.Play(filter, args[0], audio);
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PlayGlobal(filter, args[0], audio);
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}
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}
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