Fixes round restart audio clipping (#24044)
* Fix round end audio clipping * weh --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -35,6 +35,7 @@ namespace Content.Client.GameTicking.Managers
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[ViewVariables] public bool AreWeReady { get; private set; }
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[ViewVariables] public bool IsGameStarted { get; private set; }
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[ViewVariables] public string? LobbySong { get; private set; }
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[ViewVariables] public string? RestartSound { get; private set; }
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[ViewVariables] public string? LobbyBackground { get; private set; }
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[ViewVariables] public bool DisallowedLateJoin { get; private set; }
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[ViewVariables] public string? ServerInfoBlob { get; private set; }
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@@ -151,6 +152,7 @@ namespace Content.Client.GameTicking.Managers
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{
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// Force an update in the event of this song being the same as the last.
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SetLobbySong(message.LobbySong, true);
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RestartSound = message.RestartSound;
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// Don't open duplicate windows (mainly for replays).
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if (_window?.RoundId == message.RoundId)
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