Add briefcase in hand & update setoutfit (#11634)
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@@ -7,18 +7,6 @@
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contents:
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- id: BoxSurvival
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#This should be temporary, at least until briefcases can spawn in hands.
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- type: entity
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noSpawn: true
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parent: ClothingBackpack
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id: ClothingBackpackBriefcaseFilled
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components:
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- id: BriefcaseBrownFilled
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- type: entity
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noSpawn: true
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parent: ClothingBackpackClown
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@@ -14,9 +14,11 @@
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id: LawyerGear
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equipment:
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jumpsuit: ClothingUniformJumpsuitLawyerBlack # TODO change jumpsuit to randomiser of the 4 variants
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back: ClothingBackpackBriefcaseFilled
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back: ClothingBackpackFilled
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shoes: ClothingShoesBootsLaceup
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id: LawyerPDA
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ears: ClothingHeadsetSecurity
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# TODO add copy of space law
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inhand:
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right hand: BriefcaseBrownFilled
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innerclothingskirt: ClothingUniformJumpskirtLawyerBlack
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@@ -13,10 +13,12 @@
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id: LibrarianGear
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equipment:
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jumpsuit: ClothingUniformJumpsuitLibrarian
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back: ClothingBackpackBriefcaseFilled
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back: ClothingBackpackFilled
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shoes: ClothingShoesBootsLaceup
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id: LibrarianPDA
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ears: ClothingHeadsetService
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pocket1: d10Dice
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inhand:
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right hand: BriefcaseBrownFilled
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innerclothingskirt: ClothingUniformJumpskirtColorLightBrown
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