ECSatize AlertsSystem (#5559)
This commit is contained in:
16
Content.Shared/Alert/AlertSyncEvent.cs
Normal file
16
Content.Shared/Alert/AlertSyncEvent.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Shared.Alert;
|
||||
|
||||
/// <summary>
|
||||
/// Raised when the AlertSystem needs alert sources to recalculate their alert states and set them.
|
||||
/// </summary>
|
||||
public class AlertSyncEvent : EntityEventArgs
|
||||
{
|
||||
public EntityUid Euid { get; }
|
||||
|
||||
public AlertSyncEvent(EntityUid euid)
|
||||
{
|
||||
Euid = euid;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user