Fixy fixes (#656)

* fix shaders

* fix organs-artifacts

* cleanup using

* reduce artifacts count

* fix artifacts on nukie station + reduce artifacts count

* remove backwards accent from random accent aspect

* new accents for RandomAccentAspect
This commit is contained in:
ThereDrD
2024-08-23 01:55:24 +03:00
committed by GitHub
parent aedaf4fc25
commit 5b3d6248d0
7 changed files with 40 additions and 36 deletions

View File

@@ -23,6 +23,7 @@ using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using Content.Server._White.PandaSocket.Main;
using Content.Server._White.RandomArtifacts;
using Content.Server._White.RealRoundEnded;
using Content.Server._White.Reputation;
using Content.Server._White.Stalin;
@@ -288,6 +289,8 @@ namespace Content.Server.GameTicking
// MapInitialize *before* spawning players, our codebase is too shit to do it afterwards...
_mapManager.DoMapInitialize(DefaultMap);
RaiseLocalEvent(new RandomArtifactsSystem.MainMapInitEvent()); // Please no more organs-artifacts in players
SpawnPlayers(readyPlayers, readyPlayerProfiles, force);
_roundStartDateTime = DateTime.UtcNow;