Fix crash when getting server status
- Adds _roundStartDateTime field to GameTicker, the UTC time when the round started.
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@@ -89,6 +89,7 @@ namespace Content.Server.GameTicking
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readyPlayers = _playersInLobby.Keys.ToList();
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}
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_roundStartDateTime = DateTime.UtcNow;
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RunLevel = GameRunLevel.InRound;
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RoundLengthMetric.Set(0);
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