Revert "Update submodule to 175.0.0 (#21318)" (#21319)

This commit is contained in:
metalgearsloth
2023-10-29 15:29:30 +11:00
committed by GitHub
parent 4f6ea2aef6
commit 5b8f3c48c4
327 changed files with 437 additions and 891 deletions

View File

@@ -101,7 +101,8 @@ namespace Content.Server.Atmos.EntitySystems
if(_spaceWindSoundCooldown == 0 && !string.IsNullOrEmpty(SpaceWindSound))
{
var coordinates = tile.GridIndices.ToEntityCoordinates(tile.GridIndex, _mapManager);
_audio.PlayPvs(SpaceWindSound, coordinates, AudioParams.Default.WithVariation(0.125f).WithVolume(MathHelper.Clamp(tile.PressureDifference / 10, 10, 100)));
SoundSystem.Play(SpaceWindSound, Filter.Pvs(coordinates),
coordinates, AudioHelpers.WithVariation(0.125f).WithVolume(MathHelper.Clamp(tile.PressureDifference / 10, 10, 100)));
}
}

View File

@@ -85,7 +85,8 @@ namespace Content.Server.Atmos.EntitySystems
// A few details on the audio parameters for fire.
// The greater the fire state, the lesser the pitch variation.
// The greater the fire state, the greater the volume.
_audio.PlayPvs(HotspotSound, coordinates, AudioParams.Default.WithVariation(0.15f/tile.Hotspot.State).WithVolume(-5f + 5f * tile.Hotspot.State));
SoundSystem.Play(HotspotSound, Filter.Pvs(coordinates),
coordinates, AudioHelpers.WithVariation(0.15f/tile.Hotspot.State).WithVolume(-5f + 5f * tile.Hotspot.State));
}
if (_hotspotSoundCooldown > HotspotSoundCooldownCycles)

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@@ -7,8 +7,6 @@ using Content.Shared.Atmos.EntitySystems;
using Content.Shared.Maps;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Map;
using Robust.Shared.Physics.Systems;
@@ -30,7 +28,6 @@ public sealed partial class AtmosphereSystem : SharedAtmosphereSystem
[Dependency] private readonly SharedContainerSystem _containers = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly GasTileOverlaySystem _gasTileOverlaySystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
[Dependency] private readonly TileSystem _tile = default!;

View File

@@ -13,7 +13,6 @@ using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Player;
@@ -240,8 +239,10 @@ namespace Content.Server.Atmos.EntitySystems
if (!component.IsConnected)
return;
component.ConnectStream = _audioSys.Stop(component.ConnectStream);
component.ConnectStream = _audioSys.PlayPvs(component.ConnectSound, component.Owner)?.Entity;
component.ConnectStream?.Stop();
if (component.ConnectSound != null)
component.ConnectStream = _audioSys.PlayPvs(component.ConnectSound, owner);
UpdateUserInterface(ent);
}
@@ -258,8 +259,10 @@ namespace Content.Server.Atmos.EntitySystems
_actions.SetToggled(component.ToggleActionEntity, false);
_internals.DisconnectTank(internals);
component.DisconnectStream = _audioSys.Stop(component.DisconnectStream);
component.DisconnectStream = _audioSys.PlayPvs(component.DisconnectSound, component.Owner)?.Entity;
component.DisconnectStream?.Stop();
if (component.DisconnectSound != null)
component.DisconnectStream = _audioSys.PlayPvs(component.DisconnectSound, owner);
UpdateUserInterface(ent);
}
@@ -319,7 +322,7 @@ namespace Content.Server.Atmos.EntitySystems
if(environment != null)
_atmosphereSystem.Merge(environment, component.Air);
_audioSys.PlayPvs(component.RuptureSound, Transform(component.Owner).Coordinates, AudioParams.Default.WithVariation(0.125f));
_audioSys.Play(component.RuptureSound, Filter.Pvs(owner), Transform(owner).Coordinates, true, AudioParams.Default.WithVariation(0.125f));
QueueDel(owner);
return;