@@ -9,9 +9,6 @@ using Content.Shared.Temperature;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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namespace Content.Server.Light.EntitySystems
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@@ -9,10 +9,6 @@ using Content.Shared.Light.Components;
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using Content.Shared.Rounding;
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using Content.Shared.Toggleable;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Utility;
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@@ -4,7 +4,6 @@ using Content.Shared.Light.Components;
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using Content.Shared.Throwing;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Player;
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namespace Content.Server.Light.EntitySystems
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@@ -12,7 +11,6 @@ namespace Content.Server.Light.EntitySystems
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public sealed class LightBulbSystem : EntitySystem
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{
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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public override void Initialize()
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{
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@@ -70,7 +68,7 @@ namespace Content.Server.Light.EntitySystems
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if (!Resolve(uid, ref bulb))
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return;
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_audio.PlayPvs(bulb.BreakSound, uid);
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SoundSystem.Play(bulb.BreakSound.GetSound(), Filter.Pvs(uid), uid);
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}
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private void UpdateAppearance(EntityUid uid, LightBulbComponent? bulb = null,
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@@ -6,8 +6,6 @@ using Content.Shared.Light.Components;
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using Content.Shared.Popups;
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using Content.Shared.Storage;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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namespace Content.Server.Light.EntitySystems;
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@@ -7,7 +7,6 @@ using Content.Shared.Smoking;
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using Content.Shared.Temperature;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Player;
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namespace Content.Server.Light.EntitySystems
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@@ -16,7 +15,6 @@ namespace Content.Server.Light.EntitySystems
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{
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedItemSystem _item = default!;
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[Dependency] private readonly SharedPointLightSystem _lights = default!;
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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@@ -81,7 +79,8 @@ namespace Content.Server.Light.EntitySystems
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var component = matchstick.Comp;
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// Play Sound
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_audio.PlayPvs(component.IgniteSound, matchstick, AudioParams.Default.WithVariation(0.125f).WithVolume(-0.125f));
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SoundSystem.Play(component.IgniteSound.GetSound(), Filter.Pvs(matchstick),
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matchstick, AudioHelpers.WithVariation(0.125f).WithVolume(-0.125f));
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// Change state
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SetState(matchstick, component, SmokableState.Lit);
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@@ -23,12 +23,6 @@ using Robust.Shared.Audio;
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||||
using Robust.Shared.Containers;
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||||
using Robust.Shared.Player;
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||||
using Robust.Shared.Timing;
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||||
using Content.Shared.DoAfter;
|
||||
using Content.Server.Emp;
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||||
using Content.Server.DeviceLinking.Events;
|
||||
using Content.Server.DeviceLinking.Systems;
|
||||
using Content.Shared.Inventory;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
|
||||
namespace Content.Server.Light.EntitySystems
|
||||
{
|
||||
@@ -136,7 +130,7 @@ namespace Content.Server.Light.EntitySystems
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||||
if (damage != null)
|
||||
_adminLogger.Add(LogType.Damaged, $"{ToPrettyString(args.User):user} burned their hand on {ToPrettyString(args.Target):target} and received {damage.Total:damage} damage");
|
||||
|
||||
_audio.PlayEntity(light.BurnHandSound, Filter.Pvs(uid), uid, true);
|
||||
_audio.Play(light.BurnHandSound, Filter.Pvs(uid), uid, true);
|
||||
|
||||
args.Handled = true;
|
||||
return;
|
||||
@@ -287,7 +281,7 @@ namespace Content.Server.Light.EntitySystems
|
||||
if (time > light.LastThunk + ThunkDelay)
|
||||
{
|
||||
light.LastThunk = time;
|
||||
_audio.PlayEntity(light.TurnOnSound, Filter.Pvs(uid), uid, true, AudioParams.Default.WithVolume(-10f));
|
||||
_audio.Play(light.TurnOnSound, Filter.Pvs(uid), uid, true, AudioParams.Default.WithVolume(-10f));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -7,8 +7,6 @@ using Content.Shared.Light.Components;
|
||||
using Content.Shared.Mind.Components;
|
||||
using Content.Shared.Toggleable;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
Reference in New Issue
Block a user