Revert "Update submodule to 175.0.0 (#21318)" (#21319)

This commit is contained in:
metalgearsloth
2023-10-29 15:29:30 +11:00
committed by GitHub
parent 4f6ea2aef6
commit 5b8f3c48c4
327 changed files with 437 additions and 891 deletions

View File

@@ -19,7 +19,7 @@ public abstract class SharedAmbientSoundSystem : EntitySystem
ambience.Enabled = value;
QueueUpdate(uid, ambience);
Dirty(uid, ambience);
Dirty(ambience);
}
public virtual void SetRange(EntityUid uid, float value, AmbientSoundComponent? ambience = null)
@@ -29,7 +29,7 @@ public abstract class SharedAmbientSoundSystem : EntitySystem
ambience.Range = value;
QueueUpdate(uid, ambience);
Dirty(uid, ambience);
Dirty(ambience);
}
protected virtual void QueueUpdate(EntityUid uid, AmbientSoundComponent ambience)
@@ -43,7 +43,7 @@ public abstract class SharedAmbientSoundSystem : EntitySystem
return;
ambience.Volume = value;
Dirty(uid, ambience);
Dirty(ambience);
}
public virtual void SetSound(EntityUid uid, SoundSpecifier sound, AmbientSoundComponent? ambience = null)
@@ -53,7 +53,7 @@ public abstract class SharedAmbientSoundSystem : EntitySystem
ambience.Sound = sound;
QueueUpdate(uid, ambience);
Dirty(uid, ambience);
Dirty(ambience);
}
private void HandleCompState(EntityUid uid, AmbientSoundComponent component, ref ComponentHandleState args)

View File

@@ -1,12 +1,10 @@
using Content.Shared.Physics;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
namespace Content.Shared.Audio;
public abstract class SharedContentAudioSystem : EntitySystem
{
[Dependency] protected readonly SharedAudioSystem Audio = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
/// <summary>
/// Standard variation to use for sounds.
@@ -16,6 +14,6 @@ public abstract class SharedContentAudioSystem : EntitySystem
public override void Initialize()
{
base.Initialize();
Audio.OcclusionCollisionMask = (int) CollisionGroup.Impassable;
_audio.OcclusionCollisionMask = (int) CollisionGroup.Impassable;
}
}