Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -45,7 +45,7 @@ namespace Content.Client.GameObjects.Components.Mobs
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[ViewVariables]
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private readonly Dictionary<AlertKey, AlertControl> _alertControls
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= new Dictionary<AlertKey, AlertControl>();
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= new();
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/// <summary>
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/// Allows calculating if we need to act due to this component being controlled by the current mob
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